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Call of Duty: Black Ops – Cold War double XP event extended, balance updates on the way

Call Of Duty: Black Ops - Cold War artwork
(Image credit: Activision)
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Update: Treyarch have heard the complaints about their double XP event being short, and have extended it by another 24 hours. It'll continue through to 10 am on Tuesday, November 17, Pacific Time. That's 1 pm EST, and 6 pm GMT. Double XP is live now in both multiplayer and zombies mode.

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Original story: One of the most common complaints following the launch of Call of Duty: Black Ops - Cold War (opens in new tab) is that the weapon XP takes absolutely forever to grind. It's all over the Reddit, with lots of people blaming it for the dominance of the MP5 submachine gun in multiplayer matches. (It's also possible that the MP5 is just... overpowered. Keep reading for more on that.) 

Seems like Treyarch has heard the plaintive cries of CoD players. (That's actually just me.) The game's first round of double XP will start today, November 15th, at 10:00AM PT. That's 1:00PM ET or 6:00PM GMT, for reference. (Lucky Brits, I guess. Likely all off work by then.)

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"Ready to grind? 24 hours of 2XP in #BlackOpsColdWar begins at 10AM PT!," reads the tweet (opens in new tab) from the official Treyarch account. It's exciting for those on a full binge with the newest game in their favorite franchise, and no sarcasm here, I fully support you having fun out there. (Please do remember to shower and eat.) However, I would like to politely comment on how dystopian that tweet is. Do y'all remember when grinding in games was considered... bad? But we're celebrating it now? No? Just me? Okay.

Elsewhere on Twitter the game's developers promised that balance updates for weapons and scorestreaks will be "coming in with Season 1, if not sooner." It's also, likely, a comment on the power of Cold War's dominant MP5 submachine gun, with players noting especially often that it's better at long-range combat than Cold War's newly-weakened sniper rifles.  

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Jody's first computer was a Commodore 64, so he remembers having to use a code wheel to play Pool of Radiance. A former music journalist who interviewed everyone from Giorgio Moroder to Trent Reznor, Jody also co-hosted Australia's first radio show about videogames, Zed Games. He's written for Rock Paper Shotgun, The Big Issue, GamesRadar, Zam, Glixel, and, whose cheques with the bunny logo made for fun conversations at the bank. Jody's first article for PC Gamer was published in 2015, he edited PC Gamer Indie from 2017 to 2018, and actually did play every Warhammer videogame.