Destiny 2: Black Armory goes live on December 4
The first expansion in the Forsaken annual pass will become available one week after the start of the Season of the Forge.
Bungie announced today that the Season of the Outlaw, the spaghetti western-inspired first season of Destiny 2: Forsaken, will come to an end of November 27. That date will also mark the beginning of the Season of the Forge, which will see the return of heavy machine guns. And one week after that, on December 4, the first of three expansions included in the Destiny 2: Forsaken annual pass will go live: the Black Armory.
This Week at Bungie, we brought the thunder.https://t.co/79IAtdrDH9 pic.twitter.com/FYxaEsn0WdNovember 15, 2018
The announcement is light on detail, but Bungie said that it will release a new video and "full gameplay calendar" that will break down what's coming over the remainder of the year on November 27, when the new season goes live.
"What we have planned are not the post-launch expansions you may have played in years past," the dev wrote.
"What will each Season hold for every player of Destiny 2? How will the Annual Pass add to that experience? These are the questions we want to answer as we introduce you to a whole way to to enjoy your hobby as a Guardians with new challenges to conquer and new rewards you’ll want to add to your inventory."
The update has a rundown of changes and updates coming prior to end of the current season, including increased rewards for the Gambit multiplayer mode and details on triumphs and quests that will (and will not) reset.
Bungie also warned that during the week between the beginning of the Season of the Forge and the opening of the Black Armory "Destiny 2 will be in a state of transition, and players may encounter a number of unforeseen issues." The support team is currently putting together a list of things you might run into during that week, and will share it when it's ready.
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Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.