Belgium's Justice Minister calls for loot box ban in Europe (Updated)

The case for and against loot boxes

We talked to veteran game developers about why loot boxes have become so common in big budget games, and what they think of them. Read what they had to say here.

Update: According to Belgian news site RTBF (Google translated), Belgium's Gaming Commission has not actually finalized its decision on whether loot boxes are gambling. The site says the statement that appeared in the original report, stating that the "mixture of money and addiction is a game of chance," is descriptive of the investigation's intent rather than its conclusion. 

A report linked by the site acknowledges in its conclusion both the spread of loot boxes in videogames, and the difficulty in regulating them using current laws. As always, online translation is rough, but the report indicates that game operators can be "aggressive" with in-game sales and often target "young people." It also calls for "closer cooperation between governments, software developers, and rating agencies," and says that "with the right rules and consistent enforcement," it should be possible to "protect players from the harmful effects of gambling without compromising" the games themselves."

It seems a bit odd that the Justice Minister would comment on the matter and call for a ban before the investigation was completed, but it's possible that he's simply hoping to prod the process along on the path he thinks appropriate. 

Also interesting is a line in the conclusion of the report regarding esports betting: That, apparently, falls more readily into the Gaming Commission's jurisdiction, and it is "therefore implementing a policy for esports betting." That very strongly (and unsurprisingly) suggests that the commission is looking at a lot more than just loot boxes.

Original story:

Last week, Belgium's Gaming Commission announced that it had launched an investigation into whether the loot boxes available for purchase in games like Overwatch and Star Wars Battlefront 2 constitute a form of gambling. Today, VTM News reported that the ruling is in, and the answer is yes. 

The Google translation is a little sloppy, as usual, but the message is clear enough. "The mixing of money and addiction is gambling," the Gaming Commission declared. Belgium's Minister of Justice Koen Geens also weighed in, saying, "Mixing gambling and gaming, especially at a young age, is dangerous for the mental health of the child." 

Geens, according to the report, wants to ban in-game purchases outright (correction: if you don't know exactly what you're purchasing), and not just in Belgium: He said the process will take time, "because we have to go to Europe. We will certainly try to ban it." 

And now, things will start to get interesting. I've reached out to the Gaming Commission for more information, and will update if I receive a reply. 

Andy Chalk
US News Lead

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.

Latest in Action
assassin's creed shadows protector's armor
Grab this ridiculously overpowered Yasuke armor as soon as possible in Assassin's Creed Shadows
Split Fiction trailer still - Zoe and Mio staring into a large pipe
A pair of Split Fiction players will be heading to Sweden for an early look at Hazelight's next game after completing a secret challenge so tough, some developers can 'barely' beat it
Best Assassin's Creed Shadows skills - A close-up shot of Naoe wearing a blue floral outfit and headband.
Best skills in Assassin's Creed Shadows
Hollow Knight: Silksong — character art of Hornet, Silksong's protagonist, brandishing her weapon
Silksong's weary hollows tossed another scrap of hope from Xbox on high, as a blog post namedrops it next to other 'upcoming games'
Assassin's Creed Shadows knowledge rank - A close-up shot of Naoe with a determined facial expression.
Assassin's Creed Shadows unlock times for each region
Assassin's Creed Shadows Imai Sokyu location - Imai Sokyu sitting down at a table with his head turned to his left.
Where to find Imai Sokyu in Assassin's Creed Shadows
Latest in News
Union organizers and game developers gather at GDC 2025.
Game dev union marches through industry event to demonstrate that it's about 'taking action and organizing change'
The jester from Balatro, portrayed in unsettling detail in real life, wears an uncanny smile and stares at the viewer.
Balatro's LocalThunk isn't 'trying to pull a Banksy', he just 'wanted to be left alone to make his game'
Two characters from Warframe 1999 lounging in a bar.
The warframe with a guitar that shoots fire is out today alongside a bunch of metalcore-inspired skins, cementing Warframe's spiral into Y2K madness
A Minecraft movie promo image of the main cast standing side by side,
This is why the Minecraft movie is called A Minecraft Movie
helldivers 2 democratic detonation
Johan Pilestedt warns that Helldivers 2 took 4 more years than planned because Arrowhead skipped pre-production and dove right in: 'Always do your homework before you start spending millions and millions and millions of dollars in making a game'
helldivers 2 arrowhead CCO johan pilestedt
Helldivers 2's Johan Pilestedt says developers need to start taking more risks: 'Safe bets are a death sentence for the studios that try to make them'