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XCOM: Enemy Unknown dev diary discusses modernising a classic, has spooky music

With a backing track that makes Firaxis studios feel a bit like that hotel from The Shining, lead programmer Casey O'Toole talks about the joys and difficulties of birthing a new XCOM game into the world. The combat will still be entirely turn based, but with some actions your soldiers will still exchange fire with the alien invaders between turns to keep the battlefield feeling lively. You can get a sense of what that'll look like in this XCOM: Enemy Unknown trailer . Firaxis will be out on consoles and PC, but Firaxis have assured us that the PC will get a standalone tactical UI and be moddable .

Part of the UK team, Tom was with PC Gamer at the very beginning of the website's launch—first as a news writer, and then as online editor until his departure in 2020. His specialties are strategy games, action RPGs, hack ‘n slash games, digital card games… basically anything that he can fit on a hard drive. His final boss form is Deckard Cain.