Shroud of the Avatar: Forsaken Virtues releases "prototype" gameplay video

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A hefty new gameplay demo for Richard Garriott's Shroud of the Avatar: Forsaken Virtues surfaced this week, giving us a look at a "90-days-in prototype" of the in-progress RPG. As Garriott himself points out in the video, the gameplay represents the initial steps into developer Portalarium's 18-month plan for the Kickstarter-funded project.

We also get a chance to see how characters interact with the game's Tracy Hickman-designed story. Communicating is not done with a menu system, but rather by typing out phases to say to an NPC. In talking with a local barkeep, the NPC seems to key off of some of what Garriott typed to him and proceeds to introduce a new questline about a local dungeon. "You were never told that something was explicitly a quest," Garriott said. "There is no quest log, it is really up to you as a player to see what is happening in the game and make decisions about what you believe is important and about what you believe you should do."

There's a lot more to see in the 11-minute video, including combat with the undead, a puzzle, and just for a brief second, a giant Tesla coil.

Thanks, Polygon .