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Grand Theft Auto IV gets its first patch in six years

Rockstar has released a new patch for Grand Theft Auto IV—that's right, IV, not V—that marks the first time the game has been updated in six years. Don't hold your breath waiting for new GTA4 DLC, though, as the patch seems aimed solely at improving its operability on modern PCs. 

The patch notes

  • Added error code "WTV270" to indicate a problem with connecting to Windows Live Sign in Assistant / Games for Windows Live Servers.
  • Added Windows 8, 8.1, and 10 to compatible OS check.
  • Added Display Controller image in Controller Configuration.
  • Fixed a bug which made completing "Out of Commission" mission impossible when frame rate exceeds 60fps.
  • Fixed a bug with the "Resource Usage" indicator on graphics cards with more than 2GB of VRAM.
  • Fixed a bug that restricted settings changes when using modern video cards.
  • Fixed a bug with the map crosshair on certain resolutions.
  • Fixed a bug with text scrolling in "Brief" Menu.
  • Fixed "drawlist overflow" crash.
  • Minor performance optimizations.

The recommended system spec for Grand Theft Auto IV sounds like what you'd find in a contemporary mobile phone these days, including a 2.4Ghz Core 2 Quad CPU, 2GB of RAM (2.5GB on Windows Vista!) and a 512MB video card. Given that you can snag a video card with twice as much RAM as that entire PC for less than $200 right now, it's not super-surprising that GTA4 might hit a few bumps in the road on modern rigs.  

One thing the patch doesn't do is remove the Games for Windows Live framework. Rockstar has instructions for working around that (which are not new, but potentially helpful) here

Andy Chalk
Andy covers the day-to-day happenings in the big, wide world of PC gaming—the stuff we call "news." In his off hours, he wishes he had time to play the 80-hour RPGs and immersive sims he used to love so much.