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Biomutant’s feral fighting shown off in new gameplay trailer

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No one’s surprised that mammalian action RPG Biomutant has fighting, but now we’ve got a special trailer showcasing it. As you can see above, it’s pretty much what you’d expect from a game with a whiff of the ‘90s mascot platformer about it: the raccoon-like protagonist bashes things with various melee weapons, shoots them with various ballistic weaponry, and has a knack for aerial combat.

It’s all very fast paced, and the fighting brings to mind the recent Immortals: Fenyx Rising. As in that game a well-timed dodge can trigger a satisfying slo-mo sequence, and you can also chain together mid-air attacks to miraculously hover in the sky. Oh, and you can ground pound for some hectic AoE damage as well, which is always fun.

This trailer coincides with pre-orders opening—if you choose to buy the game in advance you’ll get the Mercenary class DLC, which as the name implies, is a whole playable class that won’t be available unless you cough up in advance, or buy the Collector’s or Atomic editions of the game. “The mercenary offers a unique combination of perks and has two-handed combat as a starting ability and is appropriately equipped with a kind of classic katana and the shorter wakizashi sword,” so reads THQ’s blurb.

The Biomutant release date is May 25, when it’ll be available on Steam. 

Shaun Prescott is the Australian editor of PC Gamer. With over ten years experience covering the games industry, his work has appeared on GamesRadar+, TechRadar, The Guardian, PLAY Magazine, the Sydney Morning Herald, and more. Specific interests include indie games, obscure Metroidvanias, speedrunning, experimental games and FPSs. He thinks Lulu by Metallica and Lou Reed is an all-time classic that will receive its due critical reappraisal one day.