Assassin's Creed Valhalla lets you dual-wield shields
Try to break through that, Saxons.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
Assassin's Creed Valhalla's Eivor makes good use of their hands. In the cinematic trailer, we see the Viking hero dual-wielding various weapons, and it turns out that this extends to shields as well.
"Dual-wielding is a big part of the game and it's very open," says creative director Ashraf Ismail in the developer commentary above. "You can pretty much dual-wield all combinations of weapons we have. If you want to dual-wield two shields, we let you do that."
That doesn't sound especially practical, but during the larger battles you might be keen to have a bit more protection. No doubt you'll be able to batter Saxons with them, too.
Valhalla's big fights come in two flavours. First, you've got the more focused raids. The Vikings can perform hit-and-run attacks on Saxon settlements, using their longships to get behind enemy lines.
"Imagine that you have an empty highway—rivers—and you have a Ferrari that you can drive down this highway with no one around you and no one able to chase you," says Ismail. "This is what gave the Vikings the capacity to get in so deep into the land behind enemy lines to hit-and-run."
During raids, you'll need to sow chaos, using shock and awe tactics to scare people off, giving you more time to get your hands on all the loot. It sounds like there will be some pressure to get in and out quickly. Elsewhere, it's also noted that the Vikings won't just be chopping people up left, right and centre. We see Eivor showing mercy, and in these raids it's more about riches than just straight up murder.
And then there are the "epic" battles between opposing armies. "There are moments in the game with these really big epic-scale battles, on battlefields or in fortifications," says Ismail, "because it was a really big part of the history during this time, so we needed to represent that."
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
The series has experimented with larger battles before, namely in Odyssey, but they were also some of the game's weaker moments, lacking the dynamism of the smaller fights. Essentially you'd just kill a few specific targets in the middle of the battlefield, and then you'd win. There wasn't much too it and they ended up feeling more like minigames than actual epic scraps. Hopefully they'll be a bit more exciting this time.
Assassin's Creed: Valhalla is due out in late 2020, and we'll get our first look at in-game footage next week.

Fraser is the UK online editor and has actually met The Internet in person. With over a decade of experience, he's been around the block a few times, serving as a freelancer, news editor and prolific reviewer. Strategy games have been a 30-year-long obsession, from tiny RTSs to sprawling political sims, and he never turns down the chance to rave about Total War or Crusader Kings. He's also been known to set up shop in the latest MMO and likes to wind down with an endlessly deep, systemic RPG. These days, when he's not editing, he can usually be found writing features that are 1,000 words too long or talking about his dog.

