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Assassin's Creed Valhalla is launching a week early

(Image credit: Ubisoft)
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Assassin's Creed Valhalla (opens in new tab) has a new release date, following today's Xbox Series X and Xbox Series S announcements (opens in new tab)

Originally due out on November 17, Ubisoft has pushed the date forward to November 10 to coincide with the launch of the new consoles. It will appear on PC, PlayStation 4 and Stadia on the same day. 

Ubisoft must have also been looking at the tiny gap between Valhalla and Cyberpunk 2077 (opens in new tab), which is coming on November 19, and worrying a little bit. Another huge RPG, and this one with years of anticipation around it—I wouldn't want to compete with it. Now, instead of two days, there's a gap of over a week, giving Eivor a bit more time in the spotlight. 

Check out our Assassin's Creed Valhalla hands-on (opens in new tab) from July for Wes's impressions. 

Since Valhalla was first announced, Ubisoft has been under scrutiny for its workplace culture. Valhalla's creative director was fired (opens in new tab) after an external investigation into his conduct, a month after he stepped down from the role. Several other executives who were accused of workplace abuse (opens in new tab) have also left the company or been fired.

In July, CEO Yves Guillemot issues a public statement (opens in new tab) and promised structural changes, though he later tried to dodge responsibility (opens in new tab) by placing the blame on others, saying he "betrayed the trust" he placed in them. 

Fraser is the UK online editor and has actually met The Internet in person. With over a decade of experience, he's been around the block a few times, serving as a freelancer, news editor and prolific reviewer. Strategy games have been a 30-year-long obsession, from tiny RTSs to sprawling political sims, and he never turns down the chance to rave about Total War or Crusader Kings. He's also been known to set up shop in the latest MMO and likes to wind down with an endlessly deep, systemic RPG. These days, when he's not editing, he can usually be found writing features that are 1,000 words too long or talking about his dog.