Arma 3 video gives a glimpse of new animation system, lighting
http://youtu.be/DXIoEUq8YE8
It's a weird gaming world we're living in when I can get excited about seeing men walk. But animation has always been a rough aspect of Arma—in pursuit of massive-scale military simulation, Bohemia Interactive made a game with limited gestures, no ragdoll, and some awkward one-size-fits-all movements.
To reassure PC gamers that they're on it, Bohemia just published a blog update that included this video, along with a chat with their "men of motion." Within the update, Bohemia says that it's working on reload animations that are tailored to the weapon you're holding, proper eye and facial modeling, and finger animations, which'll hopefully solve the silly, rigid look of a man driving a car in Arma without moving his hands.
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Evan's a hardcore FPS enthusiast who joined PC Gamer in 2008. After an era spent publishing reviews, news, and cover features, he now oversees editorial operations for PC Gamer worldwide, including setting policy, training, and editing stories written by the wider team. His most-played FPSes are CS:GO, Team Fortress 2, Team Fortress Classic, Rainbow Six Siege, and Arma 2. His first multiplayer FPS was Quake 2, played on serial LAN in his uncle's basement, the ideal conditions for instilling a lifelong fondness for fragging. Evan also leads production of the PC Gaming Show, the annual E3 showcase event dedicated to PC gaming.
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