Here's a ton of amazing Apex Legends art, including extra thicc Pathfinder

Respawn gave us a hefty Apex Legends art blast today (opens in new tab), showing off some of the beautiful concepts, artwork, and models that were created for its battle royale game. Below you'll find artwork of the eight Legends, some of the map's locations, and a few of its weapons. Especially interesting are the images from senior character artist Gary Huang, which show some real life references and inspirations for the looks of Bangalore, Lifeline, and Gibraltar. 

Also, I dig the extra thicc Pathfinder in the first image below. Talk about a hitbox (opens in new tab)!

You can enlarge the images by clicking the upper right corner, and you can see more Apex Legends art here (opens in new tab)

Legends

Prog Wang, Concept Artist (opens in new tab)
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Sam Sun, Character Artist (opens in new tab)
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Kejun Wang, Concept Artist (opens in new tab)
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Kejun Wang, Concept Artist (opens in new tab)
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Kejun Wang, Concept Artist (opens in new tab)
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Kejun Wang, Concept Artist (opens in new tab)
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Liam MacDonald, Concept Artist (opens in new tab)
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Jason Hill, Character Artist (opens in new tab)
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Jason Hill, Character Artist (opens in new tab)
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Gary Huang, Senior Character Artist (opens in new tab)
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Inspirations/references

Gary Huang, Senior Character Artist (opens in new tab)
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Gary Huang, Senior Character Artist (opens in new tab)
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Gary Huang, Senior Character Artist (opens in new tab)
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Locations

Jacob Virginia, Senior Environment Artist (opens in new tab)
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Kristen C. Altamirano, Senior Environment Artist (opens in new tab)
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Cliff Childs, Senior Concept Artist (opens in new tab)
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Kristen C. Altamirano, Senior Environment Artist (opens in new tab)
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Jung Park, Lead Concept Artist (opens in new tab)
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Jung Park, Lead Concept Artist (opens in new tab)
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Jung Park, Lead Concept Artist (opens in new tab)
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Jacob Virginia, Senior Environment Artist (opens in new tab)
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Weapons

Prog Wang, Concept Artist (opens in new tab)
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Kevin Neal, 3D Artist (opens in new tab)
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Eric Simard, 3D Artist (opens in new tab)
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Ryan Lastimosa, Lead 3D Artist (opens in new tab)
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Corwin Paradinha, 3D Artist (opens in new tab)
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Christopher Livingston
Staff Writer

Chris started playing PC games in the 1980s, started writing about them in the early 2000s, and (finally) started getting paid to write about them in the late 2000s. Following a few years as a regular freelancer, PC Gamer hired him in 2014, probably so he'd stop emailing them asking for more work. Chris has a love-hate relationship with survival games and an unhealthy fascination with the inner lives of NPCs. He's also a fan of offbeat simulation games, mods, and ignoring storylines in RPGs so he can make up his own.