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Blue Prince developer announces 'a plea for help': one of the game's lead playtesters 'has only a few months to find a living kidney donor'
By Justin Wagner published
News Iggy needs a kidney.

Arc Raiders briefly overtakes Battlefield 6's concurrent player count on Steam as it proves to be one of the hottest PC games this fall
By Justin Wagner published
News Remember when it seemed that extraction shooters were, like, really niche?

NetEase racks up its third studio casualty in one week, kneecapping dev working on a Warhammer MMO: 'Devastated doesn't even begin to cover it'
By Justin Wagner published
News Jackalyptic Games has been slashed to ribbons, capping off a weeklong bloodbath at NetEase.

The weirdest FPS of the decade just got a free, standalone PvP mode that's a blast if you can keep your lunch down
By Rick Lane published
News Duelling as biblically accurate angels is sick, but may also make you feel sick.

After Helldivers 2 stole its thunder, Starship Troopers: Extermination is now cribbing from Arrowhead's worksheet by adding airstrikes in its next update
By Rick Lane published
News Update 1.8 will also add a group progression system and an ice-themed map.

The roguelike's unstoppable conquest of gaming continues with Age of Empires 4's latest DLC, and players declare the invasion successful: 'It may be my new favourite way to play'
By Rick Lane published
News The Crucible challenges you to hold out against endless waves of foes in Dynasties of the East.

Underrated avian action adventure The Falconeer just got a free remaster that overhauls 'literally everything' about it: 'I hope and pray this remaster shows the dedication I have for my games'
By Rick Lane published
News The developer overhauled the game to recover from burnout, which is an unusual remedy.

'Roblox must do more to protect kids from sick and twisted freaks,' Texas attorney general says as he sues Roblox 'for putting pixel pedophiles and profits' ahead of safety
By Andy Chalk published
news Kex Paxton smells blood in the water.

OG Fallout artist Leonard Boyarsky says The Outer Worlds 2 almost had its own 'old school Obsidian' evil ending, but it took too much effort for too little payoff: 'I love making these types of games, but it is very stressful'
By Ted Litchfield published
news Two big factions, plus endings for siding with one, both, or neither was enough.
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