3 years after The Elder Scrolls 6 was announced, Todd Howard is thinking about making it

Todd Howard gesticulating at a conference
(Image credit: Bethesda)
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In 2016, before The Elder Scrolls 6 was formally announced at E3 2018, Todd Howard confirmed that Bethesda was working on a new Elder Scrolls game (because of course it was), but warned that it was an extremely long ways away: So far off, in fact, that he implied the technology required to make it happen didn't actually exist.

"I have to be careful what I say—it's a very long way off," Howard said at the time. "I could sit here and explain the game to you, and you would say, 'That sounds like you don't even have the technology—how long is that going to take?' And so it's something that's going to take a lot of time, what we have in mind for that game."

Five years down the road and three years after the announcement at E3 2018, it appears that the situation may not have changed as much as you might have expected, or hoped. In a new interview with The Telegraph (opens in new tab), Howard said Bethesda is still working on the technology that The Elder Scrolls 6 will demand.

"It's good to think of The Elder Scrolls 6 as still being in a design [phase]," Howard said. "But we're checking the tech: 'Is this going to handle the things we want to do in that game?' Every game will have some new suites of technology so Elder Scrolls 6 will have some additions on to Creation Engine 2 that that game is going to require."

The Creation Engine 2 will first be seen in Bethesda's upcoming sci-fi RPG Starfield, and Howard warned—again—that Bethesda is all-in on that game right now. The development projects "kind of intertwine," he said, but "the vast majority of our development development work is on Starfield right now."

Starfield is currently expected to be out in November 2022, and The Elder Scrolls 6 will come sometime after that. At the very least a couple of years after, would be my guess: Bethesda's Pete Hines said in May 2020 that it would be "years" from that date before details of the new Elder Scrolls will be revealed.

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.