The original Gauntlet made a big splash in arcades back in the mid-80s and so I don't remember all that terribly much about it, but as I recall your primary weapons against the overwhelming hordes of evil were food and quarters. The new Gauntlet takes a somewhat more modern approach, allowing players to gear up with "relics" that will enable all sorts of new and interesting ways to turn enemies into paste.
And so 2015 becomes not the year that we need, but the year that we deserve. Assuming we deserve lots of exciting sequels, at least. Joining The Witcher 3 in abandoning 2014, a new Batman: Arkham Knight trailer features an ending splash announcing that it's "coming 2015". This is in direct opposition to the game's first trailer, which listed a 2014 release.
It's been a frantic day here in the PC Gamer office, what with announcements are spilling all over the floor. I've only just finished mopping up Homefront: The Resistance, and now there's a new Mortal Kombat oozing all over the carpet. If only there were some conference—or "expo"—designed specifically for containing such announcements. It could be a big trade event, and take place next week, and be called E3 or something. Alas, no, it wasn't to be, and so we're constantly battling the possibility that at any moment another game might be revealed.
Techland have raged against the Dying Light, an act of raging so effective that it's pushed their Mirror's-Edge-but-with-zombies game into 2015. Dying Light was originally scheduled to release this year, the year we're in, 2014, but they needed a bit more time to polish their parkour system, buff their zombies' rotting flesh, and whip up an emotive yet entirely unrepresentative backwards-slow-motion trailer. OK, maybe not that last one. You'll find Techland's statement below.
Batman is the Dr Dre of classic superheroes. Just when you think you might have forgotten about him – Bam! – he's back to remind you why having no superpower is the coolest of all the superpowers. So it goes with these new shots from Arkham Knight, which is due out in October. Holy resolutions, Robin…
It’s impossible to avoid the reductive pitch to Middle-earth: Shadow of Mordor. It’s Assassin’s Creed set in The Lord of The Rings. Hopefully it’s a lot more than that—Monolith and Warner Bros. are certainly trying to present it that way—but even it’s not, that’s still a damn good pitch. Today, the companies announced we’ll be able to find out for ourselves when the game’s released on October 7, 2014. They also revealed what extra stuff you’ll get if you pre-order the game.
Lego The Hobbit just might be the film that the overlong, barrel-scraping but still pretty damned enjoyable movies should have been - at least based on the evidence of this latest trailer, which packs more beautifully observed knockabout humour in its 1 minute and 41 seconds than Peter Jackson's epics managed in their combined 300 years running time. Stripping the plot back to the Oceans Eleven fan fiction Tolkien originally conceived it as back in the 1930s, this latest Hobbit trailer focuses on the game's predominantly dwarven main characters, and their various powers, tools and luxurious beards.
Monolith and Warner Bros. released the first gameplay footage for a new Lord of The Rings game, Middle-Earth: Shadow of Mordor. It’s eight minutes long, all of which are worth watching, an impressive feat given our eroded attention spans.
Following the tradition of most fighting game ports, NetherRealm Studios' clash of DC heroes and villains will enter the PC arena a few months after the initial brawl of its console brethren in the form of the Injustice: Gods Among Us Ultimate Edition on November 12.
WB Montreal’s plans for Batman: Arkham Origins have so far been expansive. The studio’s trip into Batman’s beginnings will include multiplayer, permadeath, and a string of post-release content, including an awful lot of outfit options for the Caped Crusader as part of the season pass. The outfit options have producer Guillaume Voghel on damage control today—IGN reports that the multitude of costumes has some fans perceiving a lack of real value. Voghel defends the pass’s contents and teases something else for the game that he thinks will have a large impact.
Killing The Batman is about to become a whole lot easier, thanks to one of Batman: Arkham Origins' many extra modes. It's called I Am The Night, and it sounds like quite the challenge. As revealed at the Eurogamer expo, the mode gives you no saves and only a single life; it's joined by a "really difficult" New Game Plus, and of course those new multiplayer shenanigans. Producer Guillaume Voghel also outlined the upcoming Initiation DLC, a single-player slab of story that moves the action to Asia.
It's been a good few days for superheroes. Marvel's Agents of Shield thingy made its UK TV debut, I learnt about Phoenix Jones, and I made the surprising discovery that, after being bitten by a radioactive Spider-Man, I can now pass for Tobey Maguire in a look-a-like competition if you don't look too closely or ask me to speak. With great power, comes great responsibility. Also of note: Scribblenauts Unmasked has been released, mysteriously on-time for once. It adds DC characters to the wordy, imaginative puzzle game - characters like Batman, The Joker, Superman and, er, all the other lesser ones no one ever remembers.
A new Batman game has been announced, via the circuitous route of a GameInformer cover. It's called Batman: Arkham Origins, and is being developed by Warner Bros. Games Montreal, who... wait a second, what's happened to Rocksteady? Does their disappearance have something to do with released image of infamous mercenary Deathstroke? Well, someone had better call the Commissioner. It looks like we've got a bat to signal.
The Humble Bundle has evolved. No, not into a Wartortle - the charitable pay-what-you-want initiative is set to get humbler and bundlier and even more regular with the announcement of The Humble Weekly Sale, which will offer a new game for your consideration every Tuesday. The first deal goes live now, with the wonderful Bastion. As ever you can pay what you want for a DRM-free copy of the game (on Windows, Mac and Linux), though a donation of $1 or more will also get you a Steam key. If you beat the average you'll get extra digital content; spend $25 or more and you'll get physical merch thrown in too, including an actual Bastion bandana. Just the thing for when you wake up in a world of floating islands, with Logan Cunningham narrating everything you do.
I can think of a few reasons why us folks in Europe would envy our American cousins: they have a better selection of content on Netflix, their car chases are quite a bit more exciting, and they can just about pull off wearing a stetson. Just about. Thankfully, that list is now missing one vital component, as Scribblenauts Unlimited has finally been allowed to exist in Europe. The game suddenly appeared on Steam yesterday, after a miserable three-month delay.
Lego Lord of the Rings is an emphatic reminder of just how many iconic moments there are in Peter Jackson’s fantasy epics. Recreated in blocky form – as simple puzzles, short platforming sections and quaint cutscenes – and lifting the trilogy’s score and dialogue wholesale, the Helm’s Deep siege, Balrog showdown, and, er, bit where Gandalf bangs his head on Bilbo’s lamp all make the cut.
Scribblenauts Unlimited - the third in the charming puzzle series that asks you to create on-screen characters and objects by typing their names into a magical notebook - was released on Steam a little while ago to coincide with the Wii U version. Well, in North America at least. The game's still not materialised over here - in fact, it's been pushed back to 2013 - and nobody seems to be able to say why.
Last week, Warner Bros. sent a cease-and-desist letter to the development team of the Middle-Earth Roleplaying Project (MERP), a detailed Skyrim mega-mod portraying the Lord of the Rings experience with quests, iconic characters, locations, and visuals lifted from the books and films. Ambition, like a tenacious hobbit, won't diminish easily, as MERP's team set up a petition earlier this week asking fans and followers to convince Warner Bros. to rescind the order.
The LEGO Lord of the Rings trailer is proof of something I've long believed: that the more plastic and adorable a wizard becomes, the more awesome they actually are. Also, LEGO Sean Bean makes me want someone to make LEGO Game of Thrones. Just think of the intro sequence.
LEGO Lord of the Rings is due out in the Autumn and will cover the full trilogy. It'll be the first LEGO game with voice acting and, as per series tradition, will include full co-op.
If anyone makes a 'LEGOlas' pun in the comments I will give you a stern look over the internet. You can do better.
Generally, it's bad form to put every last ounce of an article's info in its headline, but that is - quite literally - all the information available. Via a teaser page, Lego's announced that it's giving Frodo and friends a nice, blocky makeover. Which, of course, raises the question: How does one wear the one ring of power when they, er, don't have fingers? Frightening claw appendages are great for many things (holding cups, imitating Darth Vader's force choke, frightening children, etc), but evil jewelry isn't one of them. Regardless, I'm sure the game will be charming as a puppy that communicates entirely with hugs and rainbows. It is, as the headline and image suggest, launching in summer of 2012.