Eskil Steenberg

Shedding (some) light on Eskil Steenberg's Dark Side of the Moon

Tom Sykes at

Love's Eskil Steenberg (that's the game, not the emotion, which is owned by Hasbro) has just uploaded a video of his latest project, which it turns out is called Dark Side of the Moon. Actually, that's a codename - considering his previous title, it's probably going to be called something like Hate, Envy or Ennui. Anyway, it's a "real-time strategy stealth action game", as RPS observe. Impressively, that's almost all the genres in one place. To see a very quiet video of Dark Side in action, strategically creep beneath the break.

Love creator Eskil Steenberg sheds light on plans for dark new strategy game

Richard Cobbett at

Love maker and accidental innuendo machine Eskil Steenberg is looking to go from the world of sorta-kinda-MMO to a top-down strategy game with a twist. He spilled the full details, and the future of Love on this week's PC Gamer Podcast. Here's what he's planning though - an as-yet unnamed game of light, darkness and deception that hopefully won't spend too long in its experimental stage.


PC Gamer UK Podcast: Episode 78 - Love and the Ball-Kicker

Chris Thursten at

Chris, Tom F, Marsh and special guest Eskil Steenberg discuss game design, XCOM, mechs, gangsters, and finally figure out exactly what Love is. Featuring the exclusive and completely unplanned announcement of Eskil's next game, the world's most questionable MechWarrior Online set-up, and the adventures of the only man in Atlanta smart enough to repeatedly kick another man in the testicles.


Love gets private servers, moonlandings, drop ships and cheats

Marsh Davies at

As we reported before, Love, a wildly ambitious, hugely complex co-op RTS-shooter on a dreamily-rendered, procedurally-generated deformable globe *in-take of breath* is getting private servers. And, as of now, they are freely available! Hurrah. Head over to the Love website for the lowdown.

But that's hardly the only thing Eskil's pulled out of his bag of tricks. Among a slew of incoming features, the game now features a dropship for you to ride and lets you jettison yourself from the planet's atmosphere and land on its moon. Because, you know, because.


Love gets private servers, PC Gamer to host first

Marsh Davies at

We're delighted to announce that Love, the dreamlike co-op strategy-shooter from Eskil Steenberg, is going to allow private servers - and that PC Gamer will be the first to host them.


Love is free: Eskil Steenberg's dreamlike strategic FPS available to download now

Tom Senior at

Eskil Steenberg's Love is free to download from Quel Solaar. If you haven't dipped into the demo before now, it's certainly worth a look. Love's hazy, procedurally generated worlds are powered by the Quel Solaar engine, which Steenberg built from scratch. It gives players the tools to warp terrain, create fortresses and set up defences against aggressive AI factions trying to dominate the planet. Even the simple task of climbing a tall ledge can be circumvented in dozens of ways, as demonstrated in the latest video, which you'll find embedded below.

"I have tried to make the game of my dreams and to push the envelope of what a game can be in every area," says Steenberg. "After countless iterations, innovations, and experiments I think I have created something special."


Steam Greenlight's $100 entry-fee: indie devs respond

Marsh Davies at

Indie devs seem to be divided over the recently announced Steam Greenlight $100 entry-fee. The idea’s well-intentioned: it’s to stop fakes, trolls and overenthusiastic members of the community filling the crowd-promotion service with games that aren’t theirs to develop. But others say such a figure is too much for struggling indies to afford and a dangerous gamble on a service which promises the submitting dev nothing solid in return.

Is the fee a good idea? A necessary evil? Will it crush aspirations or filter out the dross? We asked a number of indies and Steam hopefuls what they thought.


Play Love for six months for 10 Euros

Tom Senior at

Eskil Steenberg has announced that his abstract MMO Love will be offering six months of playtime for just 10 Euros. That's five months more time than 10 Euros would previously get you. The game has also been updated with a series of bugfixes and some new features. Read on for details.


LOVE creator gives away full animation tool for free

Josh Augustine at

Eskil Steenberg not only built the gorgeous MMO LOVE by himself, he built all of the tools that he used to build the game as well. And now he's giving those tools away to anyone and everyone, for absolutely nothing. Last Friday, he released the animator program he built to ease the process of designing animations for his game. Source code is included and there's absolutely no restrictions on how you modify the code or use the tool. We sat down with Eskil to find out more about the tool, how indie developers can use it to easily improve their game's animations, and why he decided to give it away.