Satellite Reign development diary tackles morality and simulation

Here's a 20 minute chat between members of the Satellite Reign development team, 5 Lives Studios. It covers some of the questions raised since the announcement of the Kickstarter for the Syndicate Wars spiritual sequel. That includes a discussion on their plans for combat, character classes and sandbox city simulation, and also a clarification on the game's handling of morality (and ramen).

The Kickstarter campaign is progressing steadily: four days after launch and the team have raised over £140,000 of the £350,000 total. In addition to the crowdfunding, 5 Lives are also crowdasking for votes on their new Steam Greenlight page.


Phil has been PC gaming since the '90s, when RPGs had dice rolls and open world adventures were weird and French. Now he's the deputy editor of PC Gamer; commissioning features, filling magazine pages, and knowing where the apostrophe goes in '90s. He plays Scout in TF2, and isn't even ashamed.
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