Skip to main content
PC Gamer PC Gamer THE GLOBAL AUTHORITY ON PC GAMES
UK EditionUK US EditionUS CA EditionCanada AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
  • Hardware
  • News
  • Reviews
  • Guides
  • Video
  • Forum
  • More
    • PC Gaming Show
    • Software
    • Movies & TV
    • Codes
    • Coupons
    • Magazine
    • Newsletter
    • Affiliate links
    • Meet the team
    • Community guidelines
    • About PC Gamer
PC Gamer Magazine Subscription
PC Gamer Magazine Subscription
Why subscribe?
  • Subscribe to the world's #1 PC gaming mag
  • Try a single issue or save on a subscription
  • Issues delivered straight to your door or device
From$32.49
Subscribe now
Popular
  • Essential Hardware
  • Top 100
  • PC Gaming Show
  • Arc Raiders
  • BF6
  • Quizzes
Don't miss these
a first-person POV of someone throwing a grappling hook ahead of them
VR Reach combines the best of Mirror's Edge and Prince of Persia in a sleek VR package
a black and white pixelated robot in a cave with lush plants
Puzzle MotionRec is a puzzle platformer where you can record your movements and then play them back
Nina, a Jetrunner, warms up before her next run.
Action Jetrunner is a great little 'Trackmania meets Titanfall' speedrunning platformer I had to peel myself away from to write this headline
Batman looking over Gotham in Batman: Arkham Knight.
Games Sekiro-likes are in a golden age, Batman games are in a drought, which makes the ground fertile for the Dark Knight soulslike I've always dreamed about
A screenshot of Zero Parades key art from the September 2025 Sony State of Play gameplay trailer. A short-haired woman in a bright red trench coat looks toward the viewer. A collage of gloomy black and white heads surround her with an orange background peeking through at the bottom.
RPG We finally saw ZA/UM's Zero Parades in action and even though it's extremely Disco Elysium, the protagonist couldn't be more different
Duskfade
Games Duskfade is 3D platformer nostalgia wrapped in a contemporary bow, with a demo available for you to try right now
Ekko with his axe.
Action Hack 'n' slash action roguelite Morbid Metal instantly hooked me when I played it at Gamescom, and now I can't wait to play more
Phyre
RPG 'We're not making GTA': Vampire: The Masquerade – Bloodlines 2 is channeling the best part of Deus Ex: Mankind Divided—a dense hub instead of a huge open world
Hinako wields a naginata in a boss fight
Horror The flood of Silent Hill F previews highlight an emphasis on combat that seems like a bit much
Soul from Phantom Blade Zero, a hat pulled down over his eyes
Action After flying around the world to play my most anticipated action RPG, I'm convinced Black Myth Wukong was just an opening salvo for big budget Chinese games
Swinging a sword at a gray-skinned monster standing too close to a sheer drop
RPG Fatekeeper is an upcoming first-person RPG with heavy Dark Messiah vibes
Hollow Knight Godmaster art
Gaming Industry Hollow Knight's creators didn't want to be constrained by the 'metroidvania' label, but they accidentally set a standard that every game since—even Silksong—has to reckon with
Kyle Crane ripping a zombie's head in half in Dying Light: The Beast.
Survival & Crafting Techland reveals an 11-week roadmap for Dying Light: The Beast, the gaming equivalent of a hastily-drawn sketch showing the way to the nearest post office
Femme Phyre with intricate scars and grey hair wearing one of the unique outfits in Bloodlines 2. It's black with gold and red rose detailing.
RPG Vampire: The Masquerade – Bloodlines 2's biggest mistake is being called Bloodlines 2
System Shock remake - Shodan
FPS One of the devs behind System Shock and Thief wants to see more games catering to 'a new generation of folks discovering the game that demands more from them'
  1. Games
  2. Adventure

What we want from Mirror's Edge 2

Features
By Graham Smith published 31 May 2013

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

Set it in a partly open world

Set it in a partly open world

Mirror's Edge stars Faith, a courier who delivers physical documents between people who don't want their communications monitored by the totalitarian government. It was disappointing to play the game and then find that experience instantly take a backseat to a short, scripted singleplayer story.

Bring Faith back and let players experience her life properly in Mirror's Edge 2. Set sections of it in an open world of shimmering skyscrapers, and challenge players to plot their own routes across a landscape of rooftops and vertiginous drops to deliver messages as part of the game's story.

But only sections of it should be open, like hub worlds that connect more constrained missions. Mirror's Edge offered plenty in its scripted areas that's worth bringing back, like the puzzle-platforming atriums that challenged you to scale the innards of some enormous structure.

Page 1 of 4
Page 1 of 4
Add destructible buildings

Add destructible buildings

Freerunning is about gaining a sense of ownership over an environment by traversing it in unexpected ways. (Sometimes it's about running along a small wall while your audience waits for you to reach the next impressive bit). The first game did a great job of that when you were up on the city's rooftops, and a less good job of it when you were inside, trying to quickly maneuver through office space.

How do you build on those ideas, avoid the frustration of coming to a standing-stop when the player makes a mistake, progress the story, and utilise EA DICE's available technology?

By mixing the crashes of Burnout with the military tactics of the Israeli military, obviously.

From this excellent post on BLDGBLOG about Die Hard: the Israeli military navigated an urban conflict zone by moving within buildings, to avoid being hit by snipers or artillery. They "moved horizontally through party walls, and vertically through holes blasted in ceilings and floors," like "a worm that eats its way forward, emerging at points and then disappearing."

One of Mirror's Edge's greatest joys was shoulder-barging your way through a door without breaking stride. What better way to express Faith's fight against an always-watching regime than by expanding that with a limited-charge wall-charge ability using Battlefield 4's destructible wall tech? You'd be a tank doing parkour. You'd be the Hulk. You'd be Ant & Dec.

Page 2 of 4
Page 2 of 4
Make it a stealth game

Make it a stealth game

Mirror's Edge's combat was certainly interesting. It was based around close-combat melee. You could only get guns by stealing them from the hands of an enemy. They significantly limited your speed and agility, and when they ran out of ammo, your only option was to toss them on the ground.

Where it fell down was when it mixed that combat with areas where you were trying to parkour your way out: you'd be looking around for your next jump and people would be yelling and shooting at you. Worse, you'd fail at a jump, experience the frustration of losing your momentum, only to have that frustration compounded by being killed.

There needs to be a greater distinction between parkour sections and combat areas. And combat areas need to be thought of as stealth areas, where attacking is a last resort, and happens only after the player has had the opportunity to plan a swift and silent takedown.

I don't think it's feasible to lose guns entirely, but I do think you can turn Faith into Batman: everyone else uses weapons, but she prefers to climb high above and leap down upon their heads.

Page 3 of 4
Page 3 of 4
Don't change too much, please

Don't change too much, please

Mirror's Edge didn't sell as well as EA hoped, which is why five years have elapsed since the original game. I don't care. Mirror's Edge is one of the most interesting and brave games of the past ten years. There are reasons why people have been calling for a sequel all this time. There are reasons why it's the first game I install on every new PC. There are reasons why even its flaws only serve to make its fans more protective of it.

Like so many games, Mirror's Edge is set in a dystopian city, but one that on its surface appears creepily, almost perfectly clean, instead of one that's crumbling into dirt. That's refreshing, and it makes for a world that I want to return to again and again. Let me.

Secondly, Mirror's Edge is about agility and movement and feeling connected with the environment, and its first-person perspective is integral to that. It has its problems, so add a third-person option. Do not make third-person the only option.

Finally, Faith's fumbling with weapons was refreshing. Tossing away a shotgun instead of reloading it felt cool. Yes, the combat needs changing, but the fix isn't to turn her into Dead-Eye Duck.

The truth is, for everything I want to be different in Mirror's Edge 2 - assuming it even exists - I would be happy if they changed nothing, and simply gave me new, quiet rooftops to run across in the sun.

Got your own thoughts? Drop them in the comments.

Page 4 of 4
Page 4 of 4
TOPICS
Electronic Arts
PRODUCTS
Mirror's Edge Mirror's Edge 2
Graham Smith
Read more
Nina, a Jetrunner, warms up before her next run.
Jetrunner is a great little 'Trackmania meets Titanfall' speedrunning platformer I had to peel myself away from to write this headline
 
 
Batman looking over Gotham in Batman: Arkham Knight.
Sekiro-likes are in a golden age, Batman games are in a drought, which makes the ground fertile for the Dark Knight soulslike I've always dreamed about
 
 
A screenshot of Zero Parades key art from the September 2025 Sony State of Play gameplay trailer. A short-haired woman in a bright red trench coat looks toward the viewer. A collage of gloomy black and white heads surround her with an orange background peeking through at the bottom.
We finally saw ZA/UM's Zero Parades in action and even though it's extremely Disco Elysium, the protagonist couldn't be more different
 
 
Duskfade
Duskfade is 3D platformer nostalgia wrapped in a contemporary bow, with a demo available for you to try right now
 
 
Ekko with his axe.
Hack 'n' slash action roguelite Morbid Metal instantly hooked me when I played it at Gamescom, and now I can't wait to play more
 
 
Phyre
'We're not making GTA': Vampire: The Masquerade – Bloodlines 2 is channeling the best part of Deus Ex: Mankind Divided—a dense hub instead of a huge open world
 
 
Latest in Adventure
A stodgy looking man staring into a mirror while sitting on the toilet.
A game jam game about pudgy chainsmoking dads seems to be Steam's latest co-op hit, hitting 100,000 concurrent players on its first weekend
 
 
A large hero doing admin
Dispatch's superheroic efforts have changed my mind about its episodic release schedule
 
 
A stodgy looking man staring into a mirror while sitting on the toilet.
Chain smoking and chugging beers are the only ways I can handle being chased by a bear who wants to to tear my ramshackle motor home apart in RV There Yet?
 
 
A screenshot from Island of Hearts showing three of the protagonists
FMV dating sims are booming in Asia, inspired in part by 'micro-dramas' popular on TikTok: 'It's not actually real life, but it feels like real life'
 
 
Drinking in a bar
AdHoc and Critical Role's superhero comedy Dispatch cuts right to the best bits of Telltale's greatest games
 
 
A 8-bit scene of Mina the Hollower with a pixel art mouse character standing on a stone path with puddles with a monster nearby
Shovel Knight dev's next game doesn't have a single parry, pulling from Castlevania and Bloodborne instead of Sekiro: 'Every game has a parry now … even Doom has Dark Souls stuff in it'
 
 
Latest in Features
A Necron leader and their guards in Warhammer 40,000: Mechanicus 2.
The demo for Warhammer 40,000: Mechanicus 2 is a tantalising slice of what could be the next great Warhammer strategy game
 
 
Scritchy Scratchy an assortment of scratchcards scattered across a table.
Like scratching scratchers but don't actually want to blow money on the lotto? Try the demo for Scritchy Scratchy, a ridiculously moreish clicker game
 
 
A group of herbivore dinosaurs in Jurassic World Evolution 3.
Jurassic World Evolution 3 feels like it forgets that you're raising dinosaurs, not zoo animals
 
 
Top hat guy in nice suit addresses Camera in outer worlds 2
The Outer Worlds 2's toothless satire of capitalism should be a disappointment to everyone, except Microsoft
 
 
Asus gaming keyboard and a Razer gaming mouse
Black Friday gaming keyboard and mouse deals 2025
 
 
A screenshot from Misery showing two men in tracksuits drinking vodka and playing guitar
Five new Steam games you probably missed (October 27, 2025)
 
 
  1. Two of the best PC cases with the PC Gamer Recommended badge in the top right.
    1
    The best fish tank PC case in 2025: I've tested heaps of stylish chassis but only a few have earned my recommendation
  2. 2
    Best gaming laptop 2025: I've tested the best laptops for gaming of this generation and here are the ones I recommend
  3. 3
    Best Hall effect keyboards in 2025: the fastest, most customizable keyboards for competitive gaming
  4. 4
    Best PCIe 5.0 SSD for gaming in 2025: the only Gen 5 drives I will allow in my PC
  5. 5
    Best graphics cards in 2025: I've tested pretty much every AMD and Nvidia GPU of the past 20 years and these are today's top cards
  1. 8BitDo Pro 3 controller
    1
    8BitDo Pro 3 review
  2. 2
    Edifier G2000 Pro review
  3. 3
    Razer Raiju V3 Pro wireless controller review
  4. 4
    The Outer Worlds 2 is a great RPG that exceeded my expectations
  5. 5
    Farthest Frontier review: Crate Entertainment's survival city builder is both challenging and chill

PC Gamer is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google
  • About Us
  • Contact Future's experts
  • Terms and conditions
  • Privacy policy
  • Cookies policy
  • Advertise with us
  • Accessibility Statement
  • Careers

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...