Skip to main content
PC Gamer PC Gamer THE GLOBAL AUTHORITY ON PC GAMES
UK EditionUK US EditionUS CA EditionCanada AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
  • Hardware
  • News
  • Reviews
  • Guides
  • Video
  • Forum
  • More
    • PC Gaming Show
    • Software
    • Movies & TV
    • Codes
    • Coupons
    • Magazine
    • Newsletter
    • Affiliate links
    • Meet the team
    • Community guidelines
    • About PC Gamer
PC Gamer Magazine Subscription
PC Gamer Magazine Subscription
Why subscribe?
  • Subscribe to the world's #1 PC gaming mag
  • Try a single issue or save on a subscription
  • Issues delivered straight to your door or device
From$1
Subscribe now
Don't miss these
Out of Action
FPS Finally, the FPS I keep asking for: Deep combat, classic modes, and an honest-to-god server browser
Celeste from Deadlock
FPS After playing Deadlock's new 'Oops, All Teamfights' mode, Highguard's kitchen-sink ruleset feels overwrought
John Romero and John Carmack: To Hell and Back livestream on December 10 (headshots)
FPS id Software's second FPS only brought in $5,000, and the studio might not have made Wolfenstein and Doom if the game hadn't made a dev fall out of his chair: 'That was just one of the craziest things in a videogame I'd ever seen'
highguard
FPS Highguard review
Nick Valentine
Fallout Fallout 4 feels like a brand new game now that it's forcing me to take naps, drink plenty of water, and not save scum
An image of John Carmack in front of three monitors
Hardware 'We had 16 megahertz CPUs, 640k of RAM, floppy disks': John Carmack reflects on the hardware that made Wolfenstein 3D
Dagoth Ur, the final boss of Morrowind, stands with hands on hips.
RPG Larian publishing chief wades into the fray, says Morrowind updated with a modern combat system 'would sell like f**king hotcakes'
PC Gamer's Game of the Year 2025
Games PC Gamer's Game of the Year Awards 2025
Fallout 3
Fallout Well today I learned: Fallout lead artist says 'we did a little bit of trickery' with the chunky guns, and scale them up when you're in power armour
Fortnite The Simpsons mini season best weapons and loadout
Battle Royale I'm tired of running the same Fortnite loadout—both SMGs and snipers need a major buff
The player shoots at an opponent with twin pistols, as their adversary dives to the right, preparinng to swing a katana in retaliation.
FPS Early access multiplayer shooter Out of Action is, ironically, full of action, with cyborg ninjas blasting each other in a mix of Titanfall and Max Payne
Halo: Combat Evolved Anniversary The Master Chief Collection
FPS The best FPS games on PC
Resident Evil Requiem survival horror
Resident Evil 13 years after the disappointment of Resident Evil 6, Capcom is finally fusing survival horror and all-out action again—and this time I think it worked
Fallout: New Vegas key art of the ranger
Fallout How to have the best Fallout New Vegas experience today
Moody third person action game Hell is Us
Action Hell is Us review: a gorgeous adventure that gets in its own way a little too often
Popular
  • Arc Raiders
  • Best PC gear
  • Fallout
  • Helldivers 2
  • PC Gamer Quizzes!
  1. Games
  2. FPS

What we want from Doom 4

Features
By Ian Birnbaum published 2 July 2014

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

What we want from Doom 4

What we want from Doom 4

Ready to feel old? It’s been a decade since Doom 3 came out. Game design and technology has come a long, long way since the olden times of 2004, so we’re excited about the prospect of a new Doom taking the shooter world by surprise. Now that there’s finally confirmation that we’ll learn more about Doom 4 at this year’s Quakecon, here’s everything we’d like out of the long-awaited Doom 4.

Page 1 of 11
Page 1 of 11
Run-and-Gun

Run-and-Gun

Doom 3 was dark and moody like a teenager’s Evanescence-themed bedroom, and that was fun for a little while. After a bit, though, enough is enough. Having to creep around, choosing between a flashlight and a shotgun is anathema to what Doom should be all about. We’re not in a Ridley Scott movie here—we’re battling the forces of hell on earth. Put a shotgun in our hands and let us sprint through clouds of demon blood! We don’t want to hide in a closet, we want to strap a nuke to our foreheads and headbutt Satan into orbit.

Page 2 of 11
Page 2 of 11
Dual Wielding

Dual Wielding

While we’re at it, put TWO shotguns in our hands. Wolfenstein: The New Order showed us the chaotic fun that can be found with a pair of fully automatic machine guns. Mixing and matching the baddest pieces of the legendary Doom arsenal would be loud, powerful fun.

Page 3 of 11
Page 3 of 11
The Largest BFG Known to Gods and Men

The Largest BFG Known to Gods and Men

There are a lot of ways to feel powerful in a game, and it’s not always the best idea to cater to them too soon or too early. That said: when the chips are down and we’ve been kicked, shot, and nearly defeated, hand us the biggest fucking gun allowed by the material restrictions of physics. The BFG has become equal parts legend and in-joke in modern shooters, but remember when the BFG was the best and only way to chew through a room of bad guys? If Doom is coming back, the BFG has got to arrive as the B-est G we’ve ever F-ing seen.

Page 4 of 11
Page 4 of 11
Better Multiplayer

Better Multiplayer

Doom is the grandfather of the Deathmatch, but Doom 3’s multiplayer modes were...unevolved. Doom was already celebrated for being the first back in the 90s—now we need some innovation. Introducing asymmetric multiplayer like Left 4 Dead or the upcoming Evolve would be a great start, but anything would be more interesting than Doom 3’s rusty, brown corridors and instagib brawls. Give us something to fight over and changes to adapt to in order to bring Team Deathmatch back to life.

Page 5 of 11
Page 5 of 11
Destructible Environments

Destructible Environments

Exploding barrels were a big, fun, chaotic deal back when, but now we want environments that show the trauma of combat. Persistent bullet-holes and enemy corpses would be good, but even better would be the ability to make ourselves new doorways and firing positions by tearing a chunk out of a wall. Doom is the battle against hell on earth, so give us interesting ways to deal with it. The latest Wolfenstein used a laser cutter that was a little goofy, but the principle is sound.

Page 6 of 11
Page 6 of 11
Fix idTech 5 Already

Fix idTech 5 Already

It doesn’t matter how pretty Doom 4 is, or how incredible the combat is, if idTech 5's infamous texture lag problem continues. Pop-in textures put a real damper on the otherwise beautiful Rage, and it would be a real shame for Doom 4 to fall victim to a well-known, avoidable, technical problem. It would be great if idTech 6 finally arrived with a silver bullet for this demon, but at the very least idTech 5 has to stop repeating the mistakes of the past over and over.

Page 7 of 11
Page 7 of 11
Varied Enemies and AI

Varied Enemies and AI

We hate to harp on it, but Doom 3 was really, really far away from the original theme: hell on earth. Through the pantheons of every world religion, hell is a place filled to the brim with demons and arch-demons of every shape and variety. When they cut loose on poor little Earth, we should get to fight more than two or three of them. Give us invisible demons, massive, hulking demons, demons made out of stone, tar, and sand—hell, give us demons we don’t even have words for. Different demons with different strengths and weaknesses will force us to adapt and think on our feet in ways that fleshy, anthropomorphic, more-like-aliens-than-demons demons never did.

Page 8 of 11
Page 8 of 11
A Singleplayer Experience Worth Repeating

A Singleplayer Experience Worth Repeating

When all is said and done, the singleplayer will eventually be over. Give us reasons to go back and do it all again. Other FPSs are great at this: Far Cry 3 had different traps and weapons to choose from, and Dishonored gave us so many powers to play with we had to go back and beat levels in new ways just to experience everything the game had to offer. Over in console-world, Halo’s toggle skulls make certain enemies faster or stronger just for the challenge of it. Bring this philosophy to the singleplayer experience so that we want to go back again and again.

Page 9 of 11
Page 9 of 11
Campaign Co-op

Campaign Co-op

Speaking of coming back to the singleplayer campaign, let us fight back the forces of hell with a buddy. We know, we know, Doom is best-known for being one soldier against all of hell. Having a friend drop-in and drop-out along the campaign gives all kinds of incentives for players to repeat the best and hardest levels with their friends. Look to Borderlands for proof that the best campaigns can be played alone or with a pal.

Page 10 of 11
Page 10 of 11
A Return to Form for id

A Return to Form for id

Let’s be honest: id is having kind of a rough time. Looking back over the games released by id, there’s a bit of a pattern going on. Since Doom 3 in 2004, the only game id released that wasn’t a classic remake was Rage. Doom 4 has been started and restarted and sidelined, and now John Carmack has left to go make the Oculus Rift. id, show us that the 90s weren’t your only good years. Show us that you can reinvent yourselves. A strong release for Doom 4 would shut up all the naysayers and let us know that even though you started the FPS genre, you're more than just a piece of the genre’s history.

Page 11 of 11
Page 11 of 11
PRODUCTS
Doom Doom 4
Ian Birnbaum
  • Facebook
  • X
  • Whatsapp
  • Reddit
  • Pinterest
  • Flipboard
  • Email
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
PC Gamer
Get the PC Gamer Newsletter

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.


By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful


Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!


An account already exists for this email address, please log in.
Subscribe to our newsletter
Read more
Doom: The Dark Ages best weapons - Slayer
Doom: The Dark Ages' latest update overhauls its customisable arena mode, and id Software wants to add the best player-made slaughter-fests as selectable presets
 
 
close-ups of players in Arc Raiders shot in a war documentary style
Arc Raiders players are already impatient for more content. Here's 8 things we think the game could do to expand
 
 
A big Warhammer fight as units climb on skeletons.
Total War: Warhammer 40,000 is totally real, so we've created a wishlist to send to the Emperor
 
 
echo point nova interview
'I consider it a millennial shooter': The FPS dev making hit shooters by leaning into '2007-core'
 
 
The player shoots at an opponent with twin pistols, as their adversary dives to the right, preparinng to swing a katana in retaliation.
Early access multiplayer shooter Out of Action is, ironically, full of action, with cyborg ninjas blasting each other in a mix of Titanfall and Max Payne
 
 
Half-Life Element 64 art showing masked Gordon Freeman blasting dudes in style of OG Doom cover art
This Half-Life mod reimagines the game as a boomer shooter—yes, even boomier than the original
 
 
Latest in FPS
Battlefield 6 beta week 2: A close-up shot of masculine soldier wearing a helmet looking up and gritting his teeth.
Battlefield 6's Javelin anti-cheat stopped over 580,000 cheating attempts over the course of just one month
 
 
Highguard: A character walking towards the camera and shooting his rifle at something off screen.
Highguard's 5v5 raid is 'here to stay' after developer noticed half the playerbase jumped over to its experimental mode at the weekend
 
 
highguard
Highguard review
 
 
John Romero and John Carmack: To Hell and Back livestream on December 10 (headshots)
id Software's second FPS only brought in $5,000, and the studio might not have made Wolfenstein and Doom if the game hadn't made a dev fall out of his chair: 'That was just one of the craziest things in a videogame I'd ever seen'
 
 
Highguard: A character walking towards the camera and shooting his rifle at something off screen.
Highguard adds an experimental 5v5 mode with longer respawns during raids, though it's 'not meant to replace 3s'
 
 
tf2 classified
Thousands of players flood into Team Fortress 2 Classified, the free 'TF2 Classic' mod that just launched on Steam
 
 
Latest in Features
Vault Boy looking through binoculars
Fallout Season 2 finale post-credits sequence: what does it mean?
 
 
helldivers 2 bastion tank
Helldivers 2's overpowered, wildly fun tank is the culmination of two years of balancing
 
 
The Ghoul with Mr House in the background
Fallout Season 2 Episode 8 recap: 'Everyone works for me eventually'
 
 
Steam Controller
Steam Controller re-review: A fresh look at Valve's flawed but influential 10-year-old controller
 
 
Leon Kennedy in Resident 9: Requiem trailer as he stands outside in the dark and looking older
The PC game releases we're most excited about in February
 
 
A screenshot from Don't Stop, Girlypop! showing a translucent human figure suspended in mid air
Five new Steam games you probably missed (February 2, 2026)
 
 
  1. MSI and Asus gaming monitors on a green background with the PC Gamer recommended logo in the top right
    1
    Best gaming monitors in 2026: the pixel-perfect panels I'd buy myself
  2. 2
    The best fish tank PC case in 2026: I've tested heaps of stylish chassis but only a few have earned my recommendation
  3. 3
    Best gaming laptop 2026: I've tested the best laptops for gaming of this generation and here are the ones I recommend
  4. 4
    Best Hall effect keyboards in 2026: the fastest, most customizable keyboards for competitive gaming
  5. 5
    Best PCIe 5.0 SSD for gaming in 2026: the only Gen 5 drives I will allow in my PC
  1. highguard
    1
    Highguard review
  2. 2
    iBuyPower RDY Element 9 Pro R07 review
  3. 3
    Be Quiet! Dark Perk Ergo review
  4. 4
    Terra Invicta review
  5. 5
    Cairn review: A gripping 'strand-game' about the limits of the body

PC Gamer is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google
  • About Us
  • Contact Future's experts
  • Terms and conditions
  • Privacy policy
  • Cookies policy
  • Advertise with us
  • Accessibility Statement
  • Careers

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...