What did you play last week?

Lauren Morton has been playing Katana Zero, a 2D slash-em-up where you're a street samurai who can slow down time (opens in new tab). It's published by Devolver which means it has a banging soundtrack, and it's also got a neon cyberpunk-ish aesthetic because of course it does.

James Davenport got to test out Borderlands 3, which looks a lot like Borderlands 2 (opens in new tab) and thank god for that. Normally I'm all for sequels that shake up their predecessors and try something radical but Borderlands is comfort food for me, the shooter I can just wallow in like bullet mud. I'm ready for a Borderlands 3 that tweaks the formula but doesn't rewrite it.

Chris Livingston and Tyler Wilde have been banging on about why Sea of Thieves should have a fishing minigame forever and now they've got their wish it's pretty much all they talk about (opens in new tab). Although Chris did also play with the fantasy mapping software Wonderdraft (opens in new tab) last week.

Tom Senior and Samuel Roberts are still all about that Sekiro life. Sam's hip-deep in it and waxing rapturous about the Genichiro Ashina boss fight (opens in new tab), while Tom's looking to the future and dreaming about what an expansion might look like (opens in new tab).

I've spent a chunk of this week playing Forager mindlessly (opens in new tab), clicking on trees and rocks. I've also finally given Outward a go, the fantasy RPG where instead of dying you might get captured by enemies and have to escape, or be rescued by a passerby. At first I thought it was neat that my failures didn't halt the story, but now I've been saved and dragged back to town so often it's silly, and I'm starting to wish I could just reload instead.

But enough about us. What about you? Has anyone tried Duke Forces (opens in new tab), the mod that combines Star Wars with Duke Nukem 3D? Are you playing Rise of Industry (opens in new tab), or World War Z (opens in new tab)? Let us know!

Jody Macgregor
Weekend/AU Editor

Jody's first computer was a Commodore 64, so he remembers having to use a code wheel to play Pool of Radiance. A former music journalist who interviewed everyone from Giorgio Moroder to Trent Reznor, Jody also co-hosted Australia's first radio show about videogames, Zed Games (opens in new tab). He's written for Rock Paper Shotgun (opens in new tab), The Big Issue, GamesRadar (opens in new tab), Zam (opens in new tab), Glixel (opens in new tab), Five Out of Ten Magazine (opens in new tab), and Playboy.com (opens in new tab), whose cheques with the bunny logo made for fun conversations at the bank. Jody's first article for PC Gamer was about the audio of Alien Isolation, published in 2015, and since then he's written about why Silent Hill belongs on PC, why Recettear: An Item Shop's Tale is the best fantasy shopkeeper tycoon game, and how weird Lost Ark can get. Jody edited PC Gamer Indie from 2017 to 2018, and he eventually lived up to his promise to play every Warhammer videogame.