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Watch this delivery company test a Death Stranding exoskeleton

(Image credit: Kojima Productions)
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Chinese food delivery company Ele.me is testing an exoskeleton that will apparently make life easier for its couriers, taking some of the strain off them as they carry heavy loads. It caught the attention of Chinese social media last week, with the guinea pigs bearing a striking resemblance to Death Stranding hero Sam Porter Bridges. 

Sixth Tone shared some footage of the exoskeleton in action, which allegedly allows couriers to transport deliveries of up to 50 kg without trouble. That's not quite as much as Sam could carry in Death Stranding, but it's certainly more than most of us could comfortably lug around for extended periods. Not that the couriers looks especially comfortable. 

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The exoskeleton was designed by Shanghai-based ULS Robotics, which also hopes to apply its tech to car manufacturing, industrial logistics, airports and other industries. It's currently still in the prototype stage.

In Death Stranding, Sam's exoskeleton allowed him to traverse a bumpy, inhospitable environment while balancing comically large stacks of crates on his back. ULS Robotics' exoskeleton doesn't make its wearer quite as agile as Sam, though it might make it easier to transport lots of food up large flights of stairs.

Given that the technology is still being developed, it's unlikely that exoskeleton-assisted couriers are going to become a common sight anytime soon, but you can try them out for yourself when Death Stranding hits PC in July.

Fraser Brown
Fraser Brown

Fraser is the UK online editor and has actually met The Internet in person. With over a decade of experience, he's been around the block a few times, serving as a freelancer, news editor and prolific reviewer. Strategy games have been a 30-year-long obsession, from tiny RTSs to sprawling political sims, and he never turns down the chance to rave about Total War or Crusader Kings. He's also been known to set up shop in the latest MMO and likes to wind down with an endlessly deep, systemic RPG. These days, when he's not editing, he can usually be found writing features that are 1,000 words too long or talking about his dog.