Vermintide 2 in-game event celebrates five years of rat-slaying

(Image credit: Fatshark)
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The original Vermintide was released five years ago, introducing us to the Ubersreik Five and the joys of killing the mutant rat-people called skaven in large numbers. Developers Fatshark are celebrating the anniversary with an in-game event (opens in new tab) in its sequel Vermintide 2 (opens in new tab), which will run until October 26. 

First up, there's the return of A Quiet Drink, the map available during previous anniversary events. It's a pub crawl that leads from the Hungry Troll Tavern to the Obese Megalodon, with bespoke drunken dialogue and hordes of enemies along the way. Finish that or any other mission this week, and you'll get a grotesque free hat themed after the Obese Megalodon pub's mascot. It's a shark's head. A selection of hat bundles are on sale (opens in new tab) too.

There's also a kill counter (opens in new tab) that will track every enemy slain between now and November 1. If it hits 300,000,005 everyone will be rewarded with a weekend of triple XP, and if it breaks 555,555,555 that'll be two triple-XP weekends. It's already at 19,800,062.

Finally, there's a Twitch stream (opens in new tab) happening on October 23 at "roughly 4pm CET," they say, where Fatshark's CEO and narrative director will reminisce and "possibly share something new". Maybe some more info about the Chaos Wastes expansion (opens in new tab)? Or additional DLC careers in the vein of the Grail Knight? We'll have to wait and see.

Both Vermintide and Vermintide 2 are outstanding co-op shooters: Vermintide 2 placed rather high in our list of every Warhammer Fantasy game, ranked (opens in new tab).

Jody Macgregor
Weekend/AU Editor

Jody's first computer was a Commodore 64, so he remembers having to use a code wheel to play Pool of Radiance. A former music journalist who interviewed everyone from Giorgio Moroder to Trent Reznor, Jody also co-hosted Australia's first radio show about videogames, Zed Games (opens in new tab). He's written for Rock Paper Shotgun (opens in new tab), The Big Issue, GamesRadar (opens in new tab), Zam (opens in new tab), Glixel (opens in new tab), Five Out of Ten Magazine (opens in new tab), and (opens in new tab), whose cheques with the bunny logo made for fun conversations at the bank. Jody's first article for PC Gamer was about the audio of Alien Isolation, published in 2015, and since then he's written about why Silent Hill belongs on PC, why Recettear: An Item Shop's Tale is the best fantasy shopkeeper tycoon game, and how weird Lost Ark can get. Jody edited PC Gamer Indie from 2017 to 2018, and he eventually lived up to his promise to play every Warhammer videogame.