"Unknown probes" in Elite: Dangerous may mean the Thargoids are coming
The probes emit an audio signal that contains what could be an encoded map.
The mysterious, highly aggressive race of insectoid aliens known as the Thargoids have previously been a staple of the Elite universe, but we haven't yet seen them in Elite: Dangerous. As far back as the 2012 Kickstarter, though, Frontier Developments warned that they were “still around,” and following the discovery of alien artifacts in May of 2015, players began speculating that a Thargoid appearance was imminent.
It was not exactly imminent, as it turns out, but recent events have kicked the mystery, and the effort to solve it, into hyperdrive. E:D pilots recently discovered probes of an unknown origin that, when scanned, emit an electromagnetic pulse that temporarily disables nearby ships. The probe also produces a brief bit of audio, and that's where things get really interesting: Players in this huge Elite: Dangerous forum thread (which for the sake of convenience I will drop you in the middle of, near the relevant bit) ran the sound through a spectograph and came up with what looks tantalizingly like a map of some sort—reminiscent of the Voyager Golden Record, perhaps, or the Hiigaran Guidestone if that's more your thing.
People are now working furiously to figure out how to interpret the map, which may not be complete—or may not actually be a map at all. A group known as the Myrmidon Initiative was also recently founded to grapple with the problem of what to do if this does in fact lead to an encounter with the Thargoids (or worse), who are apparently very bad news indeed. The top idea so far appears to be something along the lines of “roll over and beg for mercy.”
Taken together, it's a clear indication of two things. First, it may be sooner or it may be later, but the Thargoids are coming. And second, I really need to start playing Elite: Dangerous.
Thanks, Eurogamer.
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Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.
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