Skip to main content
PC Gamer PC Gamer THE GLOBAL AUTHORITY ON PC GAMES
UK EditionUK US EditionUS CA EditionCanada AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
  • Hardware
  • News
  • Reviews
  • Guides
  • Video
  • Forum
  • More
    • PC Gaming Show
    • PC Gamer Clips
    • Software
    • Codes
    • Coupons
    • Movies & TV
    • Magazine
    • Newsletter
    • Affiliate links
    • Meet the team
    • Community guidelines
    • About PC Gamer
PC Gamer Magazine Subscription
PC Gamer Magazine Subscription
Why subscribe?
  • Subscribe to the world's #1 PC gaming mag
  • Try a single issue or save on a subscription
  • Issues delivered straight to your door or device
From$1
Subscribe now
Don't miss these
Close up of caucasian face with headband and blue eyes, pixellated
RPG 'We lost things such as physics in games:' The dev behind my most anticipated RPG thinks players are craving more interactive games, not just 'moving around in a static 3D environment'
An inquisitor surrounded by his retinue, including an ogryn, a kroot, and an aeldari
RPG Warhammer 40k: Dark Heresy might just have everything I want from a CRPG
Arc Raiders: Key art featuring two raiders holding weapons and standing in the middle of the road, turning to run away from a large Queen spider-like robot on the buildings in the background.
Third Person Shooter Let's settle this: Should Arc Raiders add a PvE mode?
A weird looking sci-fi person in armor and a mask holding a weapon
RPG I didn't realize how important headbob was until I played an RPG without it
Paige, a new librarian character in Deadlock, looks towards her tome with curiosity.
MOBA I'm sad Deadlock is 'just' a MOBA—not because I don't like them, but because I'm in love with Valve's lore and characters enough to want any other game instead
highguard
FPS Highguard review
The Elder Scrolls VI
RPG 'Bethesda's in the bad position of having expectations being so high they cannot be met': Skyrim design lead reckons it might be hard for The Elder Scrolls 6 to live up to the ever-increasing fervor
Close up of caucasian face with headband and blue eyes, pixellated
RPG I've already put 10 hours into this upcoming RPG's demo because it has the best combat I've seen outside a FromSoft game
Out of Action
FPS Finally, the FPS I keep asking for: Deep combat, classic modes, and an honest-to-god server browser
PC Gamer's Game of the Year 2025
Games PC Gamer's Game of the Year Awards 2025
Elise points a pistol while standing in a hot-air balloon
Assassin's Creed In defense of Assassin's Creed Unity
Tomb Raider mods
Action Inside PC gaming's wildly creative Tomb Raider mapping scene: 'Being able to create my own adventures for other people to play is such an addicting concept'
Key art of the videogame Lunacid, showing a pale, long haired knight in purple armor contemplating a purple, flaming sword surrounded by the different phases of the moon.
RPG The best King's Field-likes on PC
Baldur's Gate 3 Act 3
RPG I'm the biggest Baldur's Gate 3 fan, but the HBO TV show is filling me with dread
Nioh 3: The player character in samurai attire with a stern expression, with a glowing white Guardian Spirit over their right shoulder.
RPG Nioh 3's open world is incredibly formulaic compared to Elden Ring's, so I'm slightly embarrassed by how much I'm loving it
Popular
  • NEW: PC Gamer Clips!
  • Arc Raiders
  • Best PC gear
  • Fallout
  • Game Quizzes
  1. Games
  2. Adventure

What we want from Mirror's Edge 2

Features
By Graham Smith published 31 May 2013

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

Set it in a partly open world

Set it in a partly open world

Mirror's Edge stars Faith, a courier who delivers physical documents between people who don't want their communications monitored by the totalitarian government. It was disappointing to play the game and then find that experience instantly take a backseat to a short, scripted singleplayer story.

Bring Faith back and let players experience her life properly in Mirror's Edge 2. Set sections of it in an open world of shimmering skyscrapers, and challenge players to plot their own routes across a landscape of rooftops and vertiginous drops to deliver messages as part of the game's story.

But only sections of it should be open, like hub worlds that connect more constrained missions. Mirror's Edge offered plenty in its scripted areas that's worth bringing back, like the puzzle-platforming atriums that challenged you to scale the innards of some enormous structure.

Page 1 of 4
Page 1 of 4
Add destructible buildings

Add destructible buildings

Freerunning is about gaining a sense of ownership over an environment by traversing it in unexpected ways. (Sometimes it's about running along a small wall while your audience waits for you to reach the next impressive bit). The first game did a great job of that when you were up on the city's rooftops, and a less good job of it when you were inside, trying to quickly maneuver through office space.

How do you build on those ideas, avoid the frustration of coming to a standing-stop when the player makes a mistake, progress the story, and utilise EA DICE's available technology?

By mixing the crashes of Burnout with the military tactics of the Israeli military, obviously.

From this excellent post on BLDGBLOG about Die Hard: the Israeli military navigated an urban conflict zone by moving within buildings, to avoid being hit by snipers or artillery. They "moved horizontally through party walls, and vertically through holes blasted in ceilings and floors," like "a worm that eats its way forward, emerging at points and then disappearing."

One of Mirror's Edge's greatest joys was shoulder-barging your way through a door without breaking stride. What better way to express Faith's fight against an always-watching regime than by expanding that with a limited-charge wall-charge ability using Battlefield 4's destructible wall tech? You'd be a tank doing parkour. You'd be the Hulk. You'd be Ant & Dec.

Page 2 of 4
Page 2 of 4
Make it a stealth game

Make it a stealth game

Mirror's Edge's combat was certainly interesting. It was based around close-combat melee. You could only get guns by stealing them from the hands of an enemy. They significantly limited your speed and agility, and when they ran out of ammo, your only option was to toss them on the ground.

Where it fell down was when it mixed that combat with areas where you were trying to parkour your way out: you'd be looking around for your next jump and people would be yelling and shooting at you. Worse, you'd fail at a jump, experience the frustration of losing your momentum, only to have that frustration compounded by being killed.

There needs to be a greater distinction between parkour sections and combat areas. And combat areas need to be thought of as stealth areas, where attacking is a last resort, and happens only after the player has had the opportunity to plan a swift and silent takedown.

I don't think it's feasible to lose guns entirely, but I do think you can turn Faith into Batman: everyone else uses weapons, but she prefers to climb high above and leap down upon their heads.

Page 3 of 4
Page 3 of 4
Don't change too much, please

Don't change too much, please

Mirror's Edge didn't sell as well as EA hoped, which is why five years have elapsed since the original game. I don't care. Mirror's Edge is one of the most interesting and brave games of the past ten years. There are reasons why people have been calling for a sequel all this time. There are reasons why it's the first game I install on every new PC. There are reasons why even its flaws only serve to make its fans more protective of it.

Like so many games, Mirror's Edge is set in a dystopian city, but one that on its surface appears creepily, almost perfectly clean, instead of one that's crumbling into dirt. That's refreshing, and it makes for a world that I want to return to again and again. Let me.

Secondly, Mirror's Edge is about agility and movement and feeling connected with the environment, and its first-person perspective is integral to that. It has its problems, so add a third-person option. Do not make third-person the only option.

Finally, Faith's fumbling with weapons was refreshing. Tossing away a shotgun instead of reloading it felt cool. Yes, the combat needs changing, but the fix isn't to turn her into Dead-Eye Duck.

The truth is, for everything I want to be different in Mirror's Edge 2 - assuming it even exists - I would be happy if they changed nothing, and simply gave me new, quiet rooftops to run across in the sun.

Got your own thoughts? Drop them in the comments.

Page 4 of 4
Page 4 of 4
TOPICS
Electronic Arts
PRODUCTS
Mirror's Edge Mirror's Edge 2
Graham Smith
  • Facebook
  • X
  • Whatsapp
  • Reddit
  • Pinterest
  • Flipboard
  • Email
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
PC Gamer
Get the PC Gamer Newsletter

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.


By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful


Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!


An account already exists for this email address, please log in.
Subscribe to our newsletter
Read more
close-ups of players in Arc Raiders shot in a war documentary style
Arc Raiders players are already impatient for more content. Here's 8 things we think the game could do to expand
 
 
PC Gamer's Game of the Year 2025
PC Gamer's Game of the Year Awards 2025
 
 
echo point nova interview
'I consider it a millennial shooter': The FPS dev making hit shooters by leaning into '2007-core'
 
 
Tomb Raider mods
Inside PC gaming's wildly creative Tomb Raider mapping scene: 'Being able to create my own adventures for other people to play is such an addicting concept'
 
 
Celeste from Deadlock
After playing Deadlock's new 'Oops, All Teamfights' mode, Highguard's kitchen-sink ruleset feels overwrought
 
 
A cult performing an eerie ritual.
Is a return to the Divinity series the right move for Larian after Baldur's Gate 3? Our team of RPG fans is divided
 
 
Latest in Adventure
A scene from Peak's Mesa Update. A pink scout character grimaces after getting her plushie caught on a cactus under the glaring sun.
'We never had plans to update Peak at all': Aggro Crab reveals that it doesn't want 'to be a studio that works on one game forever'
 
 
Man flies through the air riding a velociraptor.
After just 2 years on sale, 7 '90s-era Jurassic Park games are getting delisted this March
 
 
Kids in school taking a test
The world's first 'standardized gaming test' will see if you can beat an '80s adventure game without a walkthrough—and it'll even monitor you over a webcam to make sure you don't cheat
 
 
Desktop Explorer
I've never felt smarter than playing this nostalgic horror puzzler that has me changing file types on a '90s computer to solve mysteries
 
 
A screenshot from The Dark Eye showing three mysterious policemen
One of the strangest point 'n' click adventures of the '90s is getting a modern 'restoration' for Steam, making it easily playable for the first time this century
 
 
Rincewind from the Discworld videogame scowls at you
What's the next step in these adventure game puzzles?
 
 
Latest in Features
Overwatch: An upper-body image of Vendetta holding her sword to her right, with a determined facial expression.
When Overwatch said it was returning to the story, I did not expect its most genius decision: Reworking maps for the fun of it
 
 
Gnomes on a smoke break
Burglin' Gnomes is the next great friend-slop game that everyone with a PC and at least one other friend should check out
 
 
Paige, a new librarian character in Deadlock, looks towards her tome with curiosity.
I'm sad Deadlock is 'just' a MOBA—not because I don't like them, but because I'm in love with Valve's lore and characters enough to want any other game instead
 
 
Fishing Shop Simulator: A mech walking through a burning city as planes fly overhead.
I thought Fishing Shop Simulator was a joke after I saw mechs in ancient Rome, but after two hours with its demo, I'm hooked
 
 
A glowing slime stuck to a wall
I'm a Wizard, But I Dig combines my love of Minecraft strip-mining, casting spells, and little blob creatures in one big magical mining sim
 
 
Yoji Shinkawa's artwork of Old Snake and Liquid Ocelot from MGS 4.
Konami got the main thing right with Metal Gear Solid: Master Collection Vol. 2, but it could and should have offered so much more
 
 
  1. Pick the products from our latest recommendations.
    1
    Best gaming PC builds: Shop all our recommended system builds as we ride out the RAMpocalypse
  2. 2
    The best fish tank PC case in 2026: I've tested heaps of stylish chassis but only a few have earned my recommendation
  3. 3
    Best Hall effect keyboards in 2026: the fastest, most customizable keyboards for competitive gaming
  4. 4
    Best PCIe 5.0 SSD for gaming in 2026: the only Gen 5 drives I will allow in my PC
  5. 5
    Best graphics cards in 2026: I've tested pretty much every AMD and Nvidia GPU of the past 20 years and these are today's top cards
  1. Acer Nitro V15 gaming laptop
    1
    Acer Nitro V15 gaming laptop review
  2. 2
    High on Life 2 review
  3. 3
    HyperX FlipCast gaming microphone review
  4. 4
    SteelSeries Arctis Nova Elite review
  5. 5
    Asus GeForce RTX 5080 Noctua OC Edition review

PC Gamer is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google
  • About Us
  • Contact Future's experts
  • Terms and conditions
  • Privacy policy
  • Cookies policy
  • Advertise with us
  • Accessibility Statement
  • Careers

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...