Obsidian Entertainment
Latest about Obsidian Entertainment

Obsidian wants to add a 'new layer of strategy' to combat in Grounded 2, resulting in tougher bugs, class-like archetypes, and the ability to dash
By Kara Phillips published
News The bugs are getting an upgrade, but so are we.

Grounded 2's starter area is the size of the entire first game, and you can get around by riding ants and spiders—this might end up being my new favourite survival game
By Fraser Brown published
News Park life.

The Outer Worlds 2 will have a Fallout: New Vegas-style radio system with tons of music and reactivity: 'They're gonna be cheering you on as a hero'
By Elie Gould published
News "Hotshot for hire."

The Outer Worlds 2 has revealed its two most important factions: Angry authoritarian jocks and holier than thou science-bros who just want to solve a maths problem
By Elie Gould published
News "We wanted every game to take place in a different colony."

The Outer Worlds 2 has a 'bad knees' perk that makes your old-man legs pop and alert enemies when you stand, and another that Obsidian fully admits makes the game 'pretty unplayable'
By Joshua Wolens published
News This is what I want my game designers thinking about and no, I am not joking.

Obsidian announces a sequel to its backyard co-op survival game Grounded—and surprisingly, it'll be in early access next month
By Christopher Livingston published
News Grounded 2 comes to game preview in July.

Avowed director Carrie Patel leaves Obsidian after 12 years to join the Netflix studio behind Oxenfree
By Andy Chalk published
news Night School's new project still hasn't been revealed, but at least now it has a director.

Avowed lets you replace spiders with orbs in the first of its major updates coming this year
By Tyler Colp published
news A photo mode is coming before the end of the year too.

At one point, Avowed would have taught us to use magic with an explosive Elder Scrolls reference: 'How about we just have a guy on the road that blows himself up'
By Ted Litchfield published
news The Morrowind gag is, blessedly, still in the game in a different form.

Obsidian snuck goodies and secrets around every corner to make exploring Avowed feel worthwhile: 'If you have a lot of dead ends that lead nowhere, you learn the lesson as a player: This game doesn't have much to offer me'
By Ted Litchfield published
secrets galore "Around every corner there's a little something that somebody hand placed for everyone."
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