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Knuckle Sandwich, the RPG about fast food and cults, smashes Kickstarter goal in 12 hours

Knuckle Sandwich, the absurd, minigame-laden RPG about a boy working in a run-down diner, landed on Kickstarter earlier this week, and hit its $25,000 AUD (roughly $19,000) goal within 12 hours. 

Tom compared it to EarthBound, the psychedelic 1994 SNES RPG, when he played a portion of it in 2015, while creator Andrew Brophy cites inspirations including Pokémon, Dragon Ball, Fargo, The Big Sleep, and American Psycho. Mix them all together and you get a surreal RPG involving a missing persons mystery and a fanatic cult.

In Knuckle Sandwich, you'll explore Bright City and get to know its wacky inhabitants, with each of its chapters set in a different part of the city. You'll fight enemies in a timing-based combat system that revolves around critical hits and dodges, while outside of combat you'll mostly be completing minigames that range from serving customers at the diner to a Dance Dance Revolution-style rhythm game. 

"Mechanically speaking, my inspirations include Warioware, Rhythm Heaven, and Mario & Luigi: Superstar Saga," Brophy says. "While quick reflexes and a good sense of rhythm helps with Knuckle Sandwich, my aim is to make the game as accessible as possible, so less-experienced players can still beat it without an overwhelming amount of difficulty." 

It's expected to arrive in January next year. You can download a demo from its itch.io page.

Samuel is a long-time PC Gamer freelancer who loves RPGs and making long lists of games he'll never have time to play. You can find him on the floor, struggling under the weight of his Steam backlog.