Gemini 17
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Gemini Rue review

Our Verdict

An exciting, surprising and thought-provoking adventure rendered in a beautiful art style. Gemini Rue earns respect.

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Boryokudan syndicate agents watch my every move as I relinquish my weapon and enter the futuristic criminal lair. In a dank room, the mob boss smugly reclines behind his desk. “I know everybody in this city, and I don't know you,” he begins. Over the course of our meeting (a culmination of carefully-chosen dialog options), I win his trust, convince him that I'm a crooked cop (a lie) and agree to find the Boryokudan's missing drug shipment in exchange for information on Center 7, the off-world criminal reconditioning facility holding my brother. There isn't a lot of tension to this exchange—it can only play out one way—but the rich atmosphere and minimalist art style lets my imagination fill in the blanks with personal fears while brilliant sound design and thrilling sci-fi storytelling keeps me engrossed in a way I've never experienced in a point-and-click adventure game.

The only other major gripe I can level against Rue is its save system. During several stretches of gameplay, you inexplicably can't save, and there's no indication when you're entering a no-save zone.

It's redeemed, though, by its mature narrative, which I wouldn't be embarrassed to describe aloud in public—it questions human nature and what defines a person, rather than dwelling on cartoon humor or boobs. Rue is a gem for treating us like adults, and it's an experience that any adventure gamer should be proud to add to their collection.

The Verdict
Gemini Rue

An exciting, surprising and thought-provoking adventure rendered in a beautiful art style. Gemini Rue earns respect.