There was a Half-Life easter egg in Titanfall 2 all this time

Half-Life tribute in Titanfall 2
(Image credit: Respawn)

Yesterday was the fourth anniversary of Titanfall 2, still one of the most fun and fresh FPS campaigns of recent times. The highlight of that campaign, for me and many others, is a level called Effect and Cause. To ruin the surprise, it's an environment constructed around zipping back-and-forth between two timelines as you navigate through it.

Turns out Effect and Cause had one little surprise that everyone missed. Ranon Sarono is an animator who worked on the game at Respawn (he's subsequently moved to Infinity Ward), and to mark the anniversary he revealed all.

It's been years since I played the level so I can't recall exactly where this spot is, but as you can see there are three hazmat suits—not exact copies of Gordon Freeman's HEV suit, for obvious reasons, but vaguely similar. And the one in the middle has a crowbar next to it.

Effect and Cause is set in a destroyed research facility, which probably sounds familiar, and the time gimmick takes you between the current wreck and the moment everything was going wrong. As Sarono hops between the timelines in the above video we can see that, before the facility is destroyed, there are three suits. Moving into the present day shows the middle one, and the crowbar, have been put to use by someone...

It's a lovely tribute from one great game to another, and an opportunity to remind anyone who hasn't played Titanfall 2: this is a stunning game.

Rich Stanton
Senior Editor

Rich is a games journalist with 15 years' experience, beginning his career on Edge magazine before working for a wide range of outlets, including Ars Technica, Eurogamer, GamesRadar+, Gamespot, the Guardian, IGN, the New Statesman, Polygon, and Vice. He was the editor of Kotaku UK, the UK arm of Kotaku, for three years before joining PC Gamer. He is the author of a Brief History of Video Games, a full history of the medium, which the Midwest Book Review described as "[a] must-read for serious minded game historians and curious video game connoisseurs alike."

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