"It's not fair!" they cry in the comments section. And, well, they're right. Adding this much transparency to a usually very-visible hero gives him an advantage, even if it is minor. But that is a small price to pay for gaining a ghost pirate in your game. Ever since I battled LeChuck in the first Monkey Island game, I've wanted ghost pirates in just about every game I've played. There has to be a way to balance out this transparency perk--adding particle effects around it or lessening the transparency or adding a more noticeable outline--and make the skin work. I love the idea.
Vote for or against it on its Steam Workshop page