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After an icy response to the D&D 2024 Ranger's proposed reliance on spells, lead rules designer Jeremy Crawford says don't worry, the spells should help
By Harvey Randall published
News Legolas is looking a little Gandalf, these days.

Monty Python is the next Magic: The Gathering Secret Lair crossover, in a trend that feels increasingly like Hasbro has a board full of IPs and a box full of darts
By Harvey Randall published
News Bring out yer crossovers!

Go farruk yourself: Creator of the D&D setting used for Baldur's Gate 3 teaches us how to cuss
By Harvey Randall published
News Ua tah phind thlah ea Lolth!

D&D's lead rules designer admits he changed some spells because of how 'painful' and 'excruciating to cast' they were in Baldur's Gate 3
By Harvey Randall published
News "I thought: 'we are going to redesign Produce Flame.'"

Oh for goodness' sake—D&D has early access periods and pre-order bonuses now, like a 3D model of a dragon for a virtual tabletop that doesn't exist yet
By Harvey Randall published
News The worst habits of videogame storefronts are making their way to pen and paper.

D&D's Wizards of the Coast come under fire for AI (again) after advertising for a 'principal AI engineer', but insists 'our stance on AI hasn't changed' since videogames don't count
By Harvey Randall published
News The ol' loophole.

Buckle up—Hasbro spent over $1 billion on games and has plans for 'the next 100 years', since Baldur's Gate 3 proved fans 'like a great, well-executed D&D game'
By Harvey Randall published
News "Hasbro is in fact making videogames."

Roll20 will cut out the alt-tabbing middleman and let you run your D&D and TTRPG games directly in Discord, which you were probably using for voice chat anyway
By Harvey Randall published
News Roll20 Pro subscribers will be able to take the feature for a test spin later this month.

Hasbro wants to make another Baldur's Gate sequel but it's early days yet: 'We certainly hope that it's not another 25 years'
By Robin Valentine published
NEWS "We're now talking to lots of partners and being approached by a lot of partners who are embracing the challenge of, what does the future of the Baldur's Gate franchise look like?"
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