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Civilization 7 victory guide: all win conditions and legacy paths explained
By Len Hafer published
Win the World How to win in any of Civilization 7's three ages.

Civilization 7 review: Lighter and leaner
By Robert Zak published
Civ-lite Lighter and leaner, Civilization 7 sets its sights on assimilating a new audience.

How towns and cities work in Civilization 7
By Tyler Wilde published
Urban Planning The difference between towns and cities, where to put buildings, and how specializations work in Civ 7.

Civilization 7 player stacks so many bonuses that the game breaks and demands negative food
By Tyler Wilde published
news Have you tried baking bread with anti-batter?

Civilization 7: Everything we know about the first new Civ game in nearly a decade
By Tyler Wilde published
New age What to expect when Firaxis' grand strategy sequel launches in February.

Some 20 hours in, I can say that Civilization 7's age transitions are the series' most radical and disruptive mechanic yet
By Robert Zak published
New age Entering a new age feels like a soft reset of the game, which may be just what the series needed.

Sid Meier's Civilization needs to keep reinventing itself to stay relevant
By Len Hafer published
Age Up Civilization 7 is bringing a lot of big and controversial changes—that's good.

Less than 2 years after launch, 2K Games delivers a fatal piledriver to WWE 2K23, taking servers offline and removing it from Steam
By Andy Chalk published
news Offline modes will still continue to work, but all online functionality is gone.
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