After a long career at Bethesda, Starfield lead quest designer Will Shen has left the studio and joined Something Wicked Games, where he'll serve as lead content designer on its first game, the open-world RPG Wyrdsong.
Shen spent nearly 15 years at Bethesda, during which time he earned writing and design credits on Skyrim, Fallout 4, and Fallout 76. He was the lead designer on the Fallout 4 DLC Far Harbor, which we said had "a great setting, a good story, and more dialogue-based solutions than the base game provides," and moved up to lead quest designer on the sci-fi RPG epic Starfield.
After a long tenure at Bethesda, the move to Something Wicked seems like a natural fit: The studio was co-founded in 2022 by Jeff Gardiner, a producer on Bethesda games including Skyrim, Fallout 3, and Fallout 4, along with Fallout: New Vegas designer Charles Staples and The Elder Scrolls: Blades technical director Ekram Rashid. We still don't know much about the Wyrdsong itself, but Gardiner told us last year that it's a "dark, preternatural, semi-historical open world RPG set in Middle Ages Portugal" being built in Unreal Engine 5.
Part of the reason for that vagueness is that Wyrdsong is still fairly early in the process: Something Wicked said it currently has 38 employees and hopes to grow to more than 100 by the time development is in full swing. Speaking to Game Developer, Shen suggested that the game will be appropriately weird (that's how "wyrd" is pronounced) but maybe not always overtly so.
"Sometimes we have this disconnect between 'hey, I perceive the world as this, but it feels like it's something else'," he said. "That's part of what makes that story so fascinating—the idea of a supernatural world that mirrors and is sort of beneath the surface of our own. It's not necessarily controlling everything but you feel it everywhere."
Wyrdsong doesn't yet have a release date (or even a target year), but you can dive in a little deeper with what's going on at somethingwickedgames.com.