Starfield NPCs keep getting bodied mid-sentence and it never isn't funny to me

You probably already know what I'm talking about here: that thing where you're in the middle of dialogue with an NPC, but the rest of the scene has chosen not to cooperate. It's a common feature of RPGs, but it shows up extra often in Bethesda games, and of course has returned in Starfield. I can't get enough of it.

My favorite example so far is the video embedded above, which tells the very brief tale of a chipper fellow who fails to watch his own back.

These mid-dialogue attempted murders come in lots of flavors, though. Sometimes it's not a messed up bone-spider thing that ruins the NPC's day, for example, but the player themselves.

Case in point: You never know when NPC dialogue is going to trigger, and the instinct to throw a grenade when you see a bunch of enemy-like figures standing around waiting for you is a strong one. It's a habit that tends to rule out negotiation, but it does lead to funny moments.

Here's one:

And if that isn't enough proof that we're overeager with grenades, another player did exactly the same thing:

I've also discovered a special third flavor of disruptively violent mid-dialogue behavior in Starfield: Sometimes the culprit isn't a monster and isn't the player, but is instead the player's apparently malfunctioning robot companion. Make sure you check on Vasco's state of mind now and then, because:

And here's one more from the old-fashioned surprise monster attack category:

Sarah was giving me an earful for accidentally killing an innocent NPC. Maybe next time she should just let me do what I do best 🤭🤭🤭 from r/Starfield

Finally, I'll leave you with a classic of the genre, recorded in The Elder Scrolls 4: Oblivion. Some things never change, and I wouldn't want them to.

Farewell.

Tyler Wilde
Executive Editor

Tyler grew up in Silicon Valley during the '80s and '90s, playing games like Zork and Arkanoid on early PCs. He was later captivated by Myst, SimCity, Civilization, Command & Conquer, all the shooters they call "boomer shooters" now, and PS1 classic Bushido Blade (that's right: he had Bleem!). Tyler joined PC Gamer in 2011, and today he's focused on the site's news coverage. His hobbies include amateur boxing and adding to his 1,200-plus hours in Rocket League.