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Six Days in Fallujah publisher does a 180, now says the game is 'inseparable from politics'

Three US soldiers breach a door
(Image credit: Victura)
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After previously telling Polygon (opens in new tab) that it wasn't "trying to make a political commentary," Six Days in Fallujah publisher Victura has now walked that back in a Tweet saying that "the events recreated in Six Days in Fallujah are inseparable from politics."

The controversial tactical shooter is planning to make a return (opens in new tab) after Konami canned the original 11 years ago due to the backlash faced around the depictions of the Second Battle of Fallujah, one of the bloodiest and most horrifying battles of the Iraq War.

Its return has also raised several eyebrows, with games industry analysis Daniel Ahmad pointing out (opens in new tab) that the game is returning "at a time when US army recruitment is at an all-time low." Ex-Vlambeer developer Rami Ismail was also incredibly critical of its revival (opens in new tab), stating he was "worried about another pop-culture pro-USA rewriting of documented war crimes the US committed in that battle."

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The tweet attempts to address such concerns and justify Six Days' return, saying that the game will utilise a mixture of gameplay and documentary footage "featuring service members and civilians with diverse experiences and opinions about the Iraq War" to tell the story.

The documentary segments will "discuss many tough topics, including the events and political decisions that led to the Fallujah battles as well as their aftermath." The documentary will also supposedly be peppered throughout the game, used to provide context to the gameplay. Victura also says while they will not allow players to use white phosphorus as a weapon in the game, it will be described during documentary segments.

It's a rather mixed message after Victura head Peter Tamte's interview seemed to heavily suggest that Six Days' intent was not to be political, and instead to tell "human stories." There's no mention in the Tweet of Tamte's comments, nor any mention of whether this has come from Tamte himself. Regardless, it's no doubt an attempt to quell the numerous concerns circling about the level of empathy shown towards the US army, and the accuracy of the events Six Days is attempting to portray.

The revival attempt is currently being helmed by Highwire Games, with Victura as its publisher. Six Days in Fallujah is currently slated for a 2021 release.

A fresh writer in the industry, Mollie has been taken under PC Gamer's RGB-laden wing, making sure she doesn't get up to too much mischief on the site. She's not quite sure what a Command & Conquer is, but she can rattle on for hours about all the obscure rhythm games and strange MMOs from the 2000s. She's been cooking up all manner of news, previews and features while she's been here, but especially enjoys when she gets to write about Final Fantasy, Persona, The Sims, and whatever other game she's currently hopelessly fixated on. There's a good chance she's boring another PC Gamer writer about her latest obsession as we speak.