Rocket League has raked in a cool $50 million dollars

Rocket League

We've already established that Rocket League, the auto/sports game that blends crazy cars with physcis-bending soccer, is a ton of silly fun. But for developer Psyonix, it's also proven incredibly lucrative, to the tune of—hold on to your Santa hats—nearly $50 million in revenue, a figure that the Wall Street Journal describes, with just a wee bit of understatement, as "unusual" for an independently published game.

Psyonix spent about two years and close to $2 million making the game, according to the report, which it funded through contract work on other titles. "We paid the bills by working on some of the biggest games in the industry," founder Dave Hagewood said, including Mass Effect 3 and Gears of War.

Interestingly, the addition of Back to the Future's famous Delorean to the game was actually the result of Universal Pictures approaching the studio, and not the other way around. That was apparently when the developers first realized they might have a big hit on their hands, although Hagewood added, "It didn't really sink in until they told me they had to get Steven Spielberg's approval."

Since then, Psyonix has done a deal with Bethesda to add the Vault Boy from Fallout 4 to the game, and more recently it added a pile of holiday goodies through an update that includes antlers, Christmas trees, and Snow Day, an unranked three-on-three play style that trades the giant soccer ball for a giant hockey puck.

Andy Chalk

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.