Skip to main content

Resident Evil Resistance is getting Jill Valentine as a playable survivor

Audio player loading…

Capcom has released a new trailer for Resident Evil 3 Remake that gives us a sneak peek at what Jill will be getting up to when it launches on April 3. If you're wanting to go in blind, stick around for the first 40 seconds to see Jill lending a helping hand in Resident Evil Resistance.

Resistance is an online freebie that comes bundled with Resident Evil 3, with players trying to survive hordes of monsters and traps prepared by a puppet master working behind the scenes, who also happens to be another player. It's a non-canon diversion set during the T Virus outbreak in Raccoon City. Most of the survivors are ordinary residents of the ruined town, but in a future update Capcom will be adding Jill to the roster. 

I feel like Jill has a bit of an edge over the rest of the survivors, like Martin Sandwich, given that she's got training and, crucially, loads of experience when it comes to putting zombies back in the ground. Surely she won't even need the three other people in her group. 

Jill's not the only familiar face appearing in Resistance. There are all the zombies, of course, and monsters like Mr. X, but there are some living characters making a return, too. Mastermind players, who have to try and kill all the survivors, can play as Resident Evil Revelations 2 villain Alex Wesker and Umbrella Corporation co-founder Ozwell E. Spencer. 

Resistance will launch alongside Resident Evil 3 on April 3

Fraser Brown
Fraser Brown

Fraser is the UK online editor and has actually met The Internet in person. With over a decade of experience, he's been around the block a few times, serving as a freelancer, news editor and prolific reviewer. Strategy games have been a 30-year-long obsession, from tiny RTSs to sprawling political sims, and he never turns down the chance to rave about Total War or Crusader Kings. He's also been known to set up shop in the latest MMO and likes to wind down with an endlessly deep, systemic RPG. These days, when he's not editing, he can usually be found writing features that are 1,000 words too long or talking about his dog.