Rebel Galaxy Outlaw adds two of its most requested features following feedback

We recently heard that Rebel Galaxy Outlaw, a space combat sim from Double Damage and a "sort-of-prequel" to Rebel Galaxy, will be out early next year. After consulting player feedback, two of its most requested features have been added to the game—'drifting' and 'sublight'. 

The video above gives us a glimpse at how these new features will work. Travis shows off the new sublight fast travel option, which allows you to break out at any time to do any missions that you may have spotted, as well as how drifting will allow you to circle-strafe using your boosters and giving you greater control.

“There were a couple of feature requests that sort of bubbled up... and we wanted to go ahead and address those,” says Travis above. “The two things that we heard about the most were, one, the desire to be able to cut your initial dampening so that you could maneuver independent of your velocity, and two, the ability to stay in-world as you were travelling from place to place inside a solar system.”

Rebel Galaxy Outlaw is due for release in early 2019.

Sarah James
Senior Guides Writer

Sarah started as a freelance writer in 2018, writing for PCGamesN, TechRadar, GamingBible, Red Bull Gaming and more. In 2021, she was offered a full-time position on the PC Gamer team where she takes every possible opportunity to talk about World of Warcraft and Elden Ring. When not writing guides, most of her spare time is spent in Azeroth—though she's quite partial to JRPGs too. One of her fondest hopes is to one day play through the ending of Final Fantasy X without breaking down into a sobbing heap. She probably has more wolves in Valheim than you.

Latest in Sim
Truckin' in the rain.
American Truck Simulator’s latest teaser is just a sound effect and no one seems to agree on what exactly it means
PowerWash Simulator 2 screenshots
'More evolution than revolution': PowerWash Simulator 2 is coming late 2025, and it's bringing online multiplayer and split-screen co-op with it
A child stands on top of a dinosaur exhibit, hugging the nose of a dinosaur skull.
As a real life museum employee, I'm a bit confused by the amount of pirate ghosts in Two Point Museum—but it's not going to stop me trying to make the most realistic exhibits I can
A citizen of a city
A lot is going on for Cities: Skylines' 10th anniversary—from freebies to new creator packs—but there's still a big ol' elephant in the room
Staring eyes in a face covered in oil
Death Stranding 2's PS5 release date is in June, let's hope it doesn't take 8 months to hit PC this time
Cities: Skylines 2 screenshot - street level at night
Cities: Skylines 2's asset editor remains a distant dream: Colossal Order is still working on it but says it's 'proven more technically challenging than initially anticipated'
Latest in News
Union organizers and game developers gather at GDC 2025.
Game dev union marches through industry event to demonstrate that it's about 'taking action and organizing change'
The jester from Balatro, portrayed in unsettling detail in real life, wears an uncanny smile and stares at the viewer.
Balatro's LocalThunk isn't 'trying to pull a Banksy', he just 'wanted to be left alone to make his game'
Two characters from Warframe 1999 lounging in a bar.
The warframe with a guitar that shoots fire is out today alongside a bunch of metalcore-inspired skins, cementing Warframe's spiral into Y2K madness
A Minecraft movie promo image of the main cast standing side by side,
This is why the Minecraft movie is called A Minecraft Movie
helldivers 2 democratic detonation
Johan Pilestedt warns that Helldivers 2 took 4 more years than planned because Arrowhead skipped pre-production and dove right in: 'Always do your homework before you start spending millions and millions and millions of dollars in making a game'
helldivers 2 arrowhead CCO johan pilestedt
Helldivers 2's Johan Pilestedt says developers need to start taking more risks: 'Safe bets are a death sentence for the studios that try to make them'