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Rain World's simulated ecosystem reacts to your choices

PCG257.pre_rainworld.g6 copy

Back at PAX Prime this past weekend, I stopped by Adult Swim's booth and interviewed James Primate (one half of Bright Primate (opens in new tab)) about Rain World (opens in new tab), an upcoming platformer about exploration and survival. As a super cute little slugcat, you set out into a dilapidated city to gather food without becoming it. Most interesting is that the animation is done procedurally, with "little blobs of physics," and all the creatures in the world exist simultaneously, forming an ecosystem you can influence.

Rain World doesn't have a definite release date, but Primate hopes it'll be out in six months, with the caveat that "you know how that goes." We posted a trailer back in June (opens in new tab) which shows off more of the animation and world.

Tyler Wilde
Tyler Wilde

Tyler grew up in Silicon Valley alongside Apple and Microsoft, playing games like Zork and Arkanoid on the early personal computers his parents brought home. He was later captivated by Myst, SimCity, Civilization, Command & Conquer, Bushido Blade (yeah, he had Bleem!), and all the shooters they call "boomer shooters" now. In 2006, Tyler wrote his first professional review of a videogame: Super Dragon Ball Z for the PS2. He thought it was OK. In 2011, he joined PC Gamer, and today he's focused on the site's news coverage. After work, he practices boxing and adds to his 1,200 hours in Rocket League.