Protect your precious butter with this Bannerlord mod that lets you form anti-bandit patrols

(Image credit: Taleworlds)
Master Bannerlord's medieval sandbox with these guides

(Image credit: TaleWorlds)

Bannerlord cheats: Get rich and dominate battles
Bannerlord companions: How to recruit the best
Bannerlord tips: Our full beginner's guide
Bannerlord difficulty: Which to choose
Bannerlord mods: The best player-made additions
Bannerlord marriage: How to start a family
Bannerlord combat: Battle and 1v1 tips
Bannerlord money: Get rich quick
Bannerlord factions: Which should you choose?
Bannerlord workshop: Make easy money
Bannerlord caravan: How best to trade

It's challenging to rise from a penniless peasant to a proper Bannerlord in Mount & Blade 2, and things don't really get easier once you've got your own castle and a few villages to manage. Roving bandit squads no longer pose a threat to you personally once you've built a massive, gleaming army, but you can't be everywhere at once, and your villages can still fall prey to bandits while you're off fighting in distant wars.

That's why the Buy Patrols mod for Bannerlord is such a great idea. With it, you can hire up to three anti-bandit patrols for each village you own. Pay them a daily wage and they'll restlessly scour the area around your villages, preemptively clashing with any bandit squads who are on the hunt for butter, grain, fish, and other precious resources your villages produce.

There are three different sizes of patrols, from a small anti-bandit squad of around 20 to the largest force of around 60. The bigger the patrol is, however, the slower it will move across the map, so if you notice bandits escaping unscathed you may want to use smaller patrols. 

There's a startup cost of a few thousand denars to form a patrol, but if you're already managing a castle and some villages you've probably got more money than you know what to do with. It's well-worth the initial investment if you can stop your town's delicious butter from falling into the wrong hands.

Christopher Livingston
Staff Writer

Chris started playing PC games in the 1980s, started writing about them in the early 2000s, and (finally) started getting paid to write about them in the late 2000s. Following a few years as a regular freelancer, PC Gamer hired him in 2014, probably so he'd stop emailing them asking for more work. Chris has a love-hate relationship with survival games and an unhealthy fascination with the inner lives of NPCs. He's also a fan of offbeat simulation games, mods, and ignoring storylines in RPGs so he can make up his own.