Pillars of Eternity 2: Deadfire is delayed

Pillars of Eternity 2: Deadfire, an RPG I'm really looking forward to despite not being as captivated as I'd hoped by the original, has been delayed. It had been scheduled to come out on April 3, but developer Obsidian Entertainment said in an email today that it wants a little more time to ensure that everything is ship-shape before the game comes out of dry dock. 

"As you have probably guessed, Deadfire is a huge game—significantly larger than the original Pillars of Eternity. Obsidian has been working harder than Abydon himself to make every inch of it awesome, as well as incorporating all the great feedback we have been getting from everyone playing the Backer Beta," the studio wrote. 

"With this in mind, we are taking just a few extra weeks to polish and put those finishing touches on the game. Our new launch date will be Tuesday, May 8th, 2018." 

A month is hardly an intolerable wait, but Obsidian promised to make up for it with "plenty of Deadfire-related news and content" over the coming weeks and months. As a Plan B, check out our recent piratical preview, which sounds positively promising: "It’s exciting to know that Deadfire is so much more" than Pillars 1, we wrote, "bringing a thrilling seafaring element to the familiar fantasy role-playing." 

Andy Chalk

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.