My moral compass killed 61,000 people in this game, and I probably don't regret it

Quiz question screen
(Image credit: Read Graves)

An unstoppable train is speeding down the tracks and in a few moments it will kill five people. You can pull a lever that will make the train switch tracks, saving those five, but it will instead kill a single person on the second track. Do you pull the lever?

This is the thought experiment known as the trolley problem, where you can mull over the morality of saving a group of doomed people by sacrificing someone who was never in danger in the first place. Just choose quickly! That train is not slowing down.

And here to add a few wrinkles into the famous dilemma is Trolley Problem, Inc, a timed quiz game that throws lots of variations of the trolley problem at you, along with dozens of other moral and ethical conundrums. There are no wrong answers, but every answer will feel wrong because no matter what you choose in Trolley Problem, Inc., people are going to suffer and die.

It may make statistical sense to deliberately kill one person instead of letting five perish, but what if that one person was Polly, an innocent little girl who will grow up to be a great doctor one day? Would you still let her get run over by the train? What if the five people on the tracks are trespassing and have ignored multiple signs warning of the danger? What if you could stop the train by shoving a guy in front of it—the same guy who lured those five people onto the tracks in the first place? But what if he only did that because he was suffering from mental illness? Would you still shove him? Huh? Would you?

Answer quickly. You are being timed.

(Image credit: Read Graves)

These questions are all presented in a light-hearted manner, but there's no avoiding that this is all pretty dark stuff, and once you've sweated through a number of variations of the trolley problem the game moves on to other dilemmas. An elderly man is about to get a heart transplant, but suddenly a young man arrives with an urgent need for the same heart. Who gets it? A mandatory vaccine will save thousands of children, but 20% of them will get even sicker from it, so do you jab all the kids or none of the kids? 

Most importantly: if the only way to save your own life is to transplant your brain into a dachshund or a flamingo, which would you choose?

Don't worry, you're not struggling to answer these questions in isolation. After each choice you make, Trolley Problem, Inc. will tell you how other players chose and how developer Read Graves answered, so you can wind up doubting your own morals or everyone else's. You can also expect all of your decisions to be playfully mocked and challenged by the game's narrator—often while you're still in the process of making them.

Thoughtfully, the game keeps a running total of just how many people have died as the result of your decisions, which will likely be in the tens or hundreds of thousands before long (expect a couple atom bombs to show up in a few questions). Not even halfway through the game (it takes about two hours to play) I'd killed over 61,000 people, imprisoned seven, saved five, murdered 11, abandoned three, and cooked one. I also crashed a plane, killed a dog, saved a murderer, and caused 85,000,000 people to lose their jobs.

I stand by my choices. The outcome would have been very slightly worse had I not made them.

The questions, by the way, are based on or inspired by real philosophical papers, and there's a handy reference within the game so you can look them up afterward. If you want to see which way your own morals tilt, Trolley Problem, Inc. launches on Steam on April 21

Christopher Livingston
Senior Editor

Chris started playing PC games in the 1980s, started writing about them in the early 2000s, and (finally) started getting paid to write about them in the late 2000s. Following a few years as a regular freelancer, PC Gamer hired him in 2014, probably so he'd stop emailing them asking for more work. Chris has a love-hate relationship with survival games and an unhealthy fascination with the inner lives of NPCs. He's also a fan of offbeat simulation games, mods, and ignoring storylines in RPGs so he can make up his own.

Read more
A city with buildings, cars, and roads seen from above
Steam reviewers finally trolled me: I bought a game they called 'calm' and 'relaxing' before I noticed those were the 'funny' reviews
A sorceress with smoke covering her face in Sultan's Game.
This depraved roguelike will turn you into a desperate sociopath… uh, in a fun way
Inzoi -
In good news for Sim-murdering sickos, Inzoi has '16 different types of deaths'
The Blood of Dawnwalker's antagonist vampire, Brencis, looking at the game's protagonist, Coen.
The new game from The Witcher 3's director revives the best tradition of Morrowind by letting you kill off 'really important NPCs'
Inzoi - A Zoi stands in a neon yellow and pink room wearing polkadot pajamas looking shocked
Inzoi's wild karma system can turn cities into literal ghost towns that you have to cleanse, game director says: 'If too many ghosts appear in the city, new Zois cannot be born'
The character takes a test in a school room.
Expelled! review
Latest in Gaming Industry
Gabe Newell
Gabe Newell is hooked on Stalker 2 and once he's got the fourth ending (!) will 'figure out what I'm going to play next'
Valve logo with a man with a steam valve for an eye.
Valve's DRM was inspired by an exec's nephew, who 'used a $500 check I'd sent him for school expenses and bought himself a CD-ROM replicator… he sent me a lovely thank you note'
Max, from Life is Strange: Double Exposure, looks ponderingly off into the distance.
'We all got laid off', says former Deck Nine narrative designer, after no-one was around to pick up Life is Strange: Double Exposure's GDC Awards win
An edited Microsoft/Steam logo, illustrating the potential future integration Microsoft has for an Xbox app.
Microsoft crawls back to Steam ahead of schedule by leaking a screenshot of an app where you can launch Steam games through Xbox
The "mind blown" meme from Tim & Eric.
Friendship ended with human race: Boffins declare the 'meme Turing test' has been passed, and AI is now making funnier captions on average than you useless lumps
Gabe Newell in a Valve promotional video, on a yacht.
Valve CMO threatened the company would walk away from games if it didn't own the rights to Half-Life—'It wasn't an idle threat—we weren't going to take on all of the risk to make other people rich'
Latest in Features
Fragpunk
Somebody finally figured out casual Counter-Strike
Dean Hall at GDC 2025.
Outer space inspired DayZ's Dean Hall to become a modder and game developer, and now he's making a Kerbal successor called Kitten Space Agency
An image of a corpse with the text "You've been re-educated."
I played the lost videogame sequel to 1984, and came away more nostalgic than ever for gaming's awkward adolescence in 1999
Bears in Space
I downloaded this bear-obsessed comedy FPS to kill time before Doom: The Dark Ages and discovered the most underrated shooter on Steam
Fallout 76 ghoul screenshots
Getting to level 50 in Fallout 76 to become a ghoul actually isn't as daunting as it seems, which is why I created a new character
A man turns away from an open window while monsters gather in the dark
Look Outside is a survival horror RPG where you absolutely should not look outside