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Mundaun, a hand-pencilled tale of horror in the Swiss Alps, is coming in March

The first three months of 2021 might be a quiet stretch, but there are some interesting things happening. One of them will hopefully be Mundaun, a "hand-pencilled horror tale" announced last summer that one-man studio Hidden Fields announced today will be out on March 16.

Mundaun is a survival-horror game inspired by the culture and folklore of the Swiss Alps, about a young man named Curdin who travels to the town of Mundaun following the death of his grandfather. He finds more than he bargained for: The town's residents are haunted by a malevolent spirit, and many of them are eager to keep Curdin from learning too much about their dark secrets.

The game will feature a "cause-and-effect" fear system that "disorients players when facing dangerous situations," which sounds not terribly different from the mechanics in games like Amnesia or Soma. The announcement trailer released last summer certainly has a Frictional Games vibe to it, but what makes Mundaun stand out for me (and gives it a hint of Rusty Lake, which is never a bad thing) is that the textures are entirely pencilled by hand, creating an unusual sort of hazy grayscale visual aesthetic. I don't know if that will enhance the horror, but it definitely heightens the mood—I feel like there could be some real "Why'd ya spill yer beans?" going on here.

With the release date announced, Mundaun creator Michel Ziegler will reveal more about the game during a Q&A session that will take place tomorrow, January 13, on Discord. Ahead of that, you can learn more on Steam or at mundaungame.com.

Andy covers the day-to-day happenings in the big, wide world of PC gaming—the stuff we call "news." In his off hours, he wishes he had time to play the 80-hour RPGs and immersive sims he used to love so much.