Man O' War: Corsair joins the Warhammer videogame cavalcade

Man O' War: Corsair

Since we've already made the "in the grim dark future, there is only Warhammer" joke this week, I will instead say simply that there is yet more Warhammer on the way. Man O' War: Corsair was announced today as a "game of high adventure, naval combat, and exploration" based upon a Games Workshop tabletop game set in the Warhammer Fantasy universe. Let the record state, there really are quite a lot of Warhammer games on the way to your PC.

To be scrupulously fair, we are talking about Warhammer Fantasy, Warhammer 40,000, and various spin-off properties like Battlefleet Gothic, Space Hulk, Mordheim, and even Blood Bowl. But they all fall under that great Warhammer umbrella, and so does Corsair, which will combine exploration and trading with "frantic naval action" featuring conventional armaments, flashy magical, and fantastical creatures.

"A captain in Man O’ War: Corsair can sail the coast of a huge continent in the Warhammer world. Visiting over 50 ports from Erengrad to Saratosa, the sea is yours to explore," the Man O' War: Corsair website says. "A heroic adventurer does not only have enemy ships to contend with. The deep and unexplored oceans hold terrifying creatures that few see and live to tell the tale. These deadly creatures emerging from the deep sea will chill blood and drop jaws in equal measure. The wise would attempt to flee but those brave enough to tackle such creatures will be famed throughout the world."

That sounds like it might be fun, doesn't it? Sid Meier's Pirates!, but with Orcs, Elves, Dwarves, Skaven, Chaos, and great white sharks the size of jumbo jets, is a game I think I'd like to play. Man O' War: Corsair is slated for a 2016 launch. Find out more and sign up for the mailing list, if thar be your interest, at

Andy Chalk

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.