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Leaked consumer Oculus Rift images are "ancient," says Luckey

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Sleuths in the Oculus subreddit (opens in new tab) found concept images of the Oculus Rift consumer version—including a controller—in the CSS of the official website (opens in new tab). The images have been removed from the site, but of course have been preserved on Imgur (opens in new tab), as is the Reddit way. Oculus founder Palmer Luckey was quick to respond (opens in new tab): Yes, these are real concept images. No, they are not representative of the final version.

The "simple input device"

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"This is an old placeholder concept image that we accidentally leaked," wrote Luckey. "Everything in it is ancient, certainly nowhere close to final (as evidenced by the GPU specs and the game named 'war')."

He adds: "Don't expect everything to carry through to the stream on the 11th."

The stream he refers to is a live event happening this Thursday (opens in new tab), where we presume the Oculus Rift consumer version will be revealed for real (along with the price and release date, we hope). In the meantime, we just have these "ancient" concepts to go off. Luckey makes it pretty clear that major changes have been made (if one of the selling points being "Watch Stuff" wasn't an indication), but it's at least a glimpse at the direction. We hope to have big news from the event later this week.

The whole leaked image is below. Thanks, sleuthy Redditors and Road to VR.

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Tyler Wilde
Executive Editor

Tyler grew up in Silicon Valley alongside Apple and Microsoft, playing games like Zork and Arkanoid on the early personal computers his parents brought home. He was later captivated by Myst, SimCity, Civilization, Command & Conquer, Bushido Blade (yeah, he had Bleem!), and all the shooters they call "boomer shooters" now. In 2006, Tyler wrote his first professional review of a videogame: Super Dragon Ball Z for the PS2. He thought it was OK. In 2011, he joined PC Gamer, and today he's focused on the site's news coverage. After work, he practices boxing and adds to his 1,200 hours in Rocket League.