Id Software is hiring, maybe for a new Quake?

A fiery chasm near the end of Dimension of the Blacksmiths
(Image credit: Bethesda)
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The Zenimax website currently has a bunch of open job opportunities (opens in new tab) at the Texas branch of id Software, and several of them mention the positions will be involved in "the development of a long-running iconic action FPS." Assuming that Wolfenstein remains with Machine Games and Rage with Avalanche, that leaves Doom and Quake as the only id games that fit the bill—unless your personal definition of FPS includes Commander Keen somehow.

The job listings repeatedly mention "sci-fi and fantasy" when referring to environments, which sounds like Quake, and following this year's remaster of the original, which came with a whole new episode, it would be a nice time for a follow-up. There was a rumor earlier this year about a Quake reboot (opens in new tab) being worked on by id and Machine Games with both singleplayer and multiplayer modes, and a female protagonist, though that's all worth taking with the usual dosage of salt.

What would you want from a modern reboot of Quake? The Lovecraftian horror-fantasy of the first game, or the alien invasion body-horror of the second? High-speed movement, or something slower and more deliberate? Quake's been a lot of things in its lifetime, and a new game could go in plenty of different directions.

Jody Macgregor
Weekend/AU Editor

Jody's first computer was a Commodore 64, so he remembers having to use a code wheel to play Pool of Radiance. A former music journalist who interviewed everyone from Giorgio Moroder to Trent Reznor, Jody also co-hosted Australia's first radio show about videogames, Zed Games (opens in new tab). He's written for Rock Paper Shotgun (opens in new tab), The Big Issue, GamesRadar (opens in new tab), Zam (opens in new tab), Glixel (opens in new tab), Five Out of Ten Magazine (opens in new tab), and Playboy.com (opens in new tab), whose cheques with the bunny logo made for fun conversations at the bank. Jody's first article for PC Gamer was about the audio of Alien Isolation, published in 2015, and since then he's written about why Silent Hill belongs on PC, why Recettear: An Item Shop's Tale is the best fantasy shopkeeper tycoon game, and how weird Lost Ark can get. Jody edited PC Gamer Indie from 2017 to 2018, and he eventually lived up to his promise to play every Warhammer videogame.