I want to live inside this virtual videogame box collection
It belongs in a museum.
Someone will need to come and drag me away from the Big Box Collection (spotted by Will Goldstone), because I have been hypnotised by this mountain of tantalising, spinning 3D boxes. Its curator has uploaded over 600 game boxes that they've accumulated over the years, from C64 classics all the way up to the later DVD boxes.
The covers alone are nostalgia fuel, but getting to gawk at the whole box is a real treat. They used to pack a lot onto the backs of those beefy things. The Baldur's Gate box, which boasts that it's on a whopping five CDs, conjures up a lot of memories in particular. Most of them involving discs going missing.
And look at the back of Doom's box—there's probably more text there than in the game itself. Granted, a third of it is just plugging shareware.
Some of the boxes are still wrapped, so you know they've definitely still got that big ol' manual and maybe even a fancy cloth map sitting inside them. I wish I could give them just a wee shake.
I like to think I've finally accepted the takeover of digital media, begrudgingly, but it also definitely sucks. I'd complain if I couldn't walk around my flat because of all the towers of boxes, too, but I do wish I'd kept more of them before they became a thing of the past. I've still got a few PC boxes left, but one of them is Watch Dogs. That's where I'm at right now—holding onto Watch Dogs.
There's a search function if you're looking for something specific, but I highly recommend just going for a scroll and seeing what leaps out at you.
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Fraser is the UK online editor and has actually met The Internet in person. With over a decade of experience, he's been around the block a few times, serving as a freelancer, news editor and prolific reviewer. Strategy games have been a 30-year-long obsession, from tiny RTSs to sprawling political sims, and he never turns down the chance to rave about Total War or Crusader Kings. He's also been known to set up shop in the latest MMO and likes to wind down with an endlessly deep, systemic RPG. These days, when he's not editing, he can usually be found writing features that are 1,000 words too long or talking about his dog.