How Diablo 4 multiplayer works in the open beta

Diablo 4 — An illustration of Diablo 4 character classes in combat, with a Rogue, a Barbarian, and a Sorcerer fighting goatmen and cultists.
(Image credit: Blizzard)

Diablo 4 multiplayer is not only easy to set up, but provides a solid experience boost for hitting level 20 and earning the Diablo 4 beta rewards.

Much like the Diablos of the past, Diablo 4 encourages you to play with other people. Players will even pop up from time to time while you're out exploring or completing world events. You can invite them on the spot or add them as a friend to group up later. Or bring a friend along to one of the Ashava spawn times to try out the first world boss.

Each class can synergize with each other too, making even the most overwhelming demon hordes a mere distraction. Put a geared up Barbarian and a squishy Sorcerer into a group and the worst bosses in the beta will crumble. 

Diablo 4 co-op on PC uses Blizzard's launcher to add and invite people from your friends list. You can manage your friends all within the game by accessing the menu and clicking on the social tab or press O to open it directly.  Your friends don't have to be on the same platform (or in the same region) because Diablo 4 supports cross-play for every platform it's available on

How to group up for co-op in Diablo 4

Here's all the steps to group up with your friends:

  1. Press Escape to open the options menu
  2. Click the Social tab at the top or press O
  3. If you need to add a friend first, click "Add a Friend" at the bottom and type their BattleTag (e.g. PCGamer#1993).
  4. Click a friend in the list and then select "Invite to Party".

Once your friend accepts the invite, they will join your party. You can have four total players in a group at one time. And as long as you're in a group, you'll get a 10% boost to any experience you gain from killing monsters. Experience gains are shared between you and your party, but loot remains individual to you. 

Associate Editor

Tyler has covered games, games culture, and hardware for over a decade before joining PC Gamer as Associate Editor. He's done in-depth reporting on communities and games as well as criticism for sites like Polygon, Wired, and Waypoint. He's interested in the weird and the fascinating when it comes to games, spending time probing for stories and talking to the people involved. Tyler loves sinking into games like Final Fantasy 14, Overwatch, and Dark Souls to see what makes them tick and pluck out the parts worth talking about. His goal is to talk about games the way they are: broken, beautiful, and bizarre.