Halo Infinite system requirements

Halo Infinite
(Image credit: Microsoft)

Halo Infinite has a release date of December 8, almost as if Microsoft could be holding it back until the last possible second while still getting it out the door in 2021. Meanwhile, its Steam page has been updated, and the system requirements are in. They seem pretty high for a game whose graphics people were making fun of not that long ago, especially for one that will have free-to-play multiplayer and you'd expect to make accommodations for a wide spectrum of PC gaming. Got to get those player numbers up. 

The minimum requirements call for an AMD RX 570 or an Nvidia GTX 1050 Ti graphics card, while the recommended specs call for a Radeon RX 5700 XT or an Nvidia RTX 2070. Pretty hefty for a game that'll run on the base Xbox One. At least it only wants 50GB of space, which seems small by 2021 standards.

Anyway, let's get right to the numbers.

Halo Infinite minimum system requirements 

  • Requires a 64-bit processor and operating system
  • OS: Windows 10 RS5 x64
  • Processor: AMD Ryzen 5 1600 or Intel i5-4440
  • Memory: 8 GB RAM
  • Graphics: AMD RX 570 or Nvidia GTX 1050 Ti
  • DirectX: Version 12
  • Storage: 50 GB available space
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 19H2 x64
  • Processor: AMD Ryzen 7 3700X or Intel i7-9700k
  • Memory: 16 GB RAM
  • Graphics: Radeon RX 5700 XT or Nvidia RTX 2070
  • DirectX: Version 12
  • Storage: 50 GB available space
Jody Macgregor
Weekend/AU Editor

Jody's first computer was a Commodore 64, so he remembers having to use a code wheel to play Pool of Radiance. A former music journalist who interviewed everyone from Giorgio Moroder to Trent Reznor, Jody also co-hosted Australia's first radio show about videogames, Zed Games. He's written for Rock Paper Shotgun, The Big Issue, GamesRadar, Zam, Glixel, Five Out of Ten Magazine, and Playboy.com, whose cheques with the bunny logo made for fun conversations at the bank. Jody's first article for PC Gamer was about the audio of Alien Isolation, published in 2015, and since then he's written about why Silent Hill belongs on PC, why Recettear: An Item Shop's Tale is the best fantasy shopkeeper tycoon game, and how weird Lost Ark can get. Jody edited PC Gamer Indie from 2017 to 2018, and he eventually lived up to his promise to play every Warhammer videogame.