Grand Theft Auto 5 patch kills mod support
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
The Grand Theft Auto V patch released yesterday fixed a lot of bugs, but it also had the unfortunate side effect of breaking mod functionality. The problem, according to GTA5-mods.com, is that the patch makes changes that renders Script Hook V unusable, and no Script Hook V means no script mods.
Fortunately, it's possible to re-enable Script Hook support by downgrading to the previous version of the game. Just download the requisite files as explained at GTAforums.com (or use your backups, if you're fortunate enough to have them), and then copy them back in place. It's not a perfect fix, however; downgrading will get your mods working again, but you'll only be able to play offline.
And it doesn't look like that situation is going to improve anytime soon: Script Hook creator Alexander Blade wrote that a new version of his mod-enabling software is in the works but warned that it won't allow users to go online at all. He said the restriction is an attempt to keep players from being banned, even in single-player mode.
"Starting with this patch if the game will detect that you have mods (in any way) while being Online it will report this to R* servers," he explained in a separate post. "Guess what will happen next."
We've reached out to Rockstar for more information, and will update if and when we receive a reply.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.

