GhostWire: Tokyo: everything we know so far

Shinji Mikami took the stage at Bethesda's E3 conference this year to announce Tango Gameworks' first new project since The Evil Within 2. GhostWire: Tokyo will be an "action-adventure game in which you'll fight paranormal enemies and rid the city of supernatural evil." After giving an introduction, Mikami handed the stage to GhostWire's creative director Ikumi Nakamura to tell us more about the studio's next thriller. 

In the announcement trailer, people are shown disappearing like they've been raptured. There are several kinds of creepy spirits, some even look like they're actively disappearing frightened citizens. The trailer ends with a bow-wielding character who seems to be the protagonist casting some kind of magic (maybe for dispelling evil spirits?) and saying "Don't fear the unknown. Attack it." 

We don't have much info aside from the announcement trailer and brief words from Mikami and Nakamura. Check back as we continue to collect info on GhostWire: Tokyo. 

Screenshots from GhostWire: Tokyo's announcement trailer

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GhostWire: Tokyo

People are disappearing from Tokyo and you need to figure out why
(Image: © Bethesda)
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GhostWire: Tokyo

Dangerous spirits stalking the streets
(Image: © Bethesda)
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GhostWire: Tokyo

More spooky spirits
(Image: © Bethesda)
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GhostWire: Tokyo

Some kind of magic cast by the protagonist
(Image: © Bethesda)
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GhostWire: Tokyo

GhostWire: Tokyo's potential protagonist
(Image: © Bethesda)

What will GhostWire: Tokyo's gameplay be like?

We don't know much, as the cinematic announcement trailer from E3 didn't grace us with anything that looked like gameplay footage. 

According to creative director Ikumi Nakamura, GhostWire isn't like the survival-horror games that Tango Gameworks is known for. Nakamura said during Bethesda's press conference that we will meet a number of spirits, "some dangerous, some peaceful" as we take on conspiracies and the occult in Tokyo.

GhostWire: Tokyo will definitely be "spooooky"

GhostWire: Tokyo

(Image: © Bethesda)

Creative director Ikumi Nakamura promised.