By choosing not to replace Oblivion Remastered's soundtrack, Bethesda made the allegations against composer Jeremy Soule everyone else's problem

Oblivion Remastered
(Image credit: Bethesda)

It's been at least 15 years since I last touched Oblivion, but a few seconds of the triumphant theme Reign of the Septims brings me right back to the menu screen I saw so many times on my Xbox 360. The gentler, almost aching Harvest Dawn conjures the quieter moments I spent wandering around the Imperial City picking locks and pockets. Those are good memories, but today I have a different association with Oblivion's music: the 2019 allegations of rape and sexual misconduct against composer Jeremy Soule, who wrote the music for Morrowind, Oblivion, and Skyrim, among many other games.

Before Bethesda announced Oblivion Remastered, there was speculation over whether the developer would remix or even fully replace Soule's music as a result of the allegations against him (or due to a conflict with Bethesda over Soule being left out of a Skyrim concert in 2016). But we now know neither happened: the soundtrack is unchanged, just as we remember it.

More than 100 people were credited with making the original version of Oblivion, and many more for the remaster—the credits last for 24 minutes. I'm glad we get to experience the passion they had for making an RPG that has some truly great quests in it, as well as some very silly stuff. But the soundtrack Bethesda is now selling as a standalone "app" in that $10 upgrade? That only has one name on it: Jeremy Soule. There's nothing complicated about the choice there.

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Wes Fenlon
Senior Editor

Wes has been covering games and hardware for more than 10 years, first at tech sites like The Wirecutter and Tested before joining the PC Gamer team in 2014. Wes plays a little bit of everything, but he'll always jump at the chance to cover emulation and Japanese games.


When he's not obsessively optimizing and re-optimizing a tangle of conveyor belts in Satisfactory (it's really becoming a problem), he's probably playing a 20-year-old Final Fantasy or some opaque ASCII roguelike. With a focus on writing and editing features, he seeks out personal stories and in-depth histories from the corners of PC gaming and its niche communities. 50% pizza by volume (deep dish, to be specific).

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